Summary: | 碩士 === 國立中央大學 === 網路學習科技研究所 === 98 === Motivation is an essential element for successful learning. Previous stedies showed that the combination of learning companion and game elements can enhance students’ motivation in a game-based learning platform. On the other hand, researchers found that students had low confidence to complete digital mathematics learning material during a six-month observation. Lacking of encouragement is the main reason. Hence, this study proposed a negotiation mechanism to guide students to concentrate on learning the digital content. In particular, the negotiation mechanism was designed to help students to set learning goals and to maintain students’ learning motivation. Two trials of adopting design-based research were conducted. Trial one was carried out to revise negotiation mechanism in order to fit the real situation in classroom. Trials two was conducted to observe the effect of negotiation mechanism. The results showed that the negotiation mechanism could enhance learners’ self-confidence, especially for students with low confidence students. In addition, the game environment engages students in the learning tasks.
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