Digital Instruction Design with Humor Expressed by Virtual Human to Enhance Students’ Learning Motivation and Performance

碩士 === 國立中央大學 === 資訊工程研究所 === 98 === In recent years, almost learners have the experience in digital learning since the rapid development of digital learning area. But there are still many problems in the digital learning environment. Manay researches revealed that humor applied in tranditional teac...

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Bibliographic Details
Main Authors: Shu-yu Ke, 柯姝伃
Other Authors: Gwo-dong Chen
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/80551688993375827658
Description
Summary:碩士 === 國立中央大學 === 資訊工程研究所 === 98 === In recent years, almost learners have the experience in digital learning since the rapid development of digital learning area. But there are still many problems in the digital learning environment. Manay researches revealed that humor applied in tranditional teaching can make positive effects on students’ learning. We believe that humor can also improve students’ learning statuses if it is used in digital learning. However, not everyone is expert in humor expression, and it is difficult for teachers to arrange humorous activities into the existing digital learning materials with us in long-term cooperation. Therefore, we design a digital instructional design with humor that expressed by a virtual human. Teachers can create relevant-content humorous activities and insert into the learning process by using the humor creating skills and humorous database we collected, and the virtual human can interact with students through these humorous activities for improving students’ learning. In this thesis, we invited 60 students to participate in our experiment. We divided them into two group: the learning materails without humorous activities (tranditional digital video) and with humorous activities (the digital instruction design with humor). The experimental results showed that the learning system with humorous activities can improve students’ emotions, enhance students’ learning motivation, attention, and learning performance.