Towards the Design of Coordinated Tangible Devices

碩士 === 國立交通大學 === 電控工程研究所 === 98 === Computer-Human interaction studies the interaction between a user and a computer. The traditional computer-human interaction solutions, including the command line interface (CLI) and graphical user interface (GUI), provide user interaction with a computer through...

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Bibliographic Details
Main Authors: Wu, Shih-Ying, 吳思穎
Other Authors: 黃育綸
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/88813565693662013455
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Summary:碩士 === 國立交通大學 === 電控工程研究所 === 98 === Computer-Human interaction studies the interaction between a user and a computer. The traditional computer-human interaction solutions, including the command line interface (CLI) and graphical user interface (GUI), provide user interaction with a computer through a keyboard or a mouse. However, such interfaces are non-intuitive since the manipulation may be inconsistent with human daily life. In recent years, a new user interaction using tangible user interface (TUI) was proposed to solve the above inconsistence. The goal of TUI is to augment the real physical world by seamlessly coupling digital information to physical objects and environments, and provide a better user-friendly interface. In this paper, we adopt the concept of TUI and design a model to cooperate multiple tangible devices for a networked game. In our implementation, multiple tangible devices are installed at the client sides, which is then divided into two parts: a worker and a messenger. The worker thread deals with the rule of game, while the messenger helps to map the relationships between a virtual identity and a physical tangible devices. We ultimately implement the proposed model with a networked mahjong game (QKMJ). With our implementation, players can play the game easily and intuitively.