Implementation of Inverse Transform for 3D discrete X-ray transform

碩士 === 國立中興大學 === 電機工程學系所 === 98 === With the development of modern computer technology, the need for high-resolution volume visualization is rapidly increasing. How to visualize large volumetric datasets effectively becomes an important problem. Comparing to traditional volume rendering techniques,...

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Main Authors: Jang-Hsi Liu, 劉讓熙
Other Authors: JYUN-RUEI LIAO
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/52084429430312709538
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spelling ndltd-TW-098NCHU54410652015-10-30T04:05:03Z http://ndltd.ncl.edu.tw/handle/52084429430312709538 Implementation of Inverse Transform for 3D discrete X-ray transform 三維離散X光轉換之反轉換實現 Jang-Hsi Liu 劉讓熙 碩士 國立中興大學 電機工程學系所 98 With the development of modern computer technology, the need for high-resolution volume visualization is rapidly increasing. How to visualize large volumetric datasets effectively becomes an important problem. Comparing to traditional volume rendering techniques, 3D discrete X-ray transform (3D DXT) does not need interpolation. This simplifies the implementation of the visualization algorithm and eliminates distortions caused by interpolation. Therefore, 3D DXT has low computational complexity and is suitable for interactive visualization applications. This thesis first introduces the concepts of 3D DXT. The implementation of the inverse transform of 3D DXT involves two steps. The first step is to derive the relationship of the viewing angle and the discrete slopes in 3D DXT projection. The second step is to apply 2D inverse fast Fourier transform (FFT) to the 2D plane extracted from 3D DXT. Since the inverse transform of 3D DXT needs only 2D FFT, it can be easily implemented and its speed is very fast. Finally, we will show the results of the implementation. JYUN-RUEI LIAO 廖俊睿 2010 學位論文 ; thesis 32 zh-TW
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description 碩士 === 國立中興大學 === 電機工程學系所 === 98 === With the development of modern computer technology, the need for high-resolution volume visualization is rapidly increasing. How to visualize large volumetric datasets effectively becomes an important problem. Comparing to traditional volume rendering techniques, 3D discrete X-ray transform (3D DXT) does not need interpolation. This simplifies the implementation of the visualization algorithm and eliminates distortions caused by interpolation. Therefore, 3D DXT has low computational complexity and is suitable for interactive visualization applications. This thesis first introduces the concepts of 3D DXT. The implementation of the inverse transform of 3D DXT involves two steps. The first step is to derive the relationship of the viewing angle and the discrete slopes in 3D DXT projection. The second step is to apply 2D inverse fast Fourier transform (FFT) to the 2D plane extracted from 3D DXT. Since the inverse transform of 3D DXT needs only 2D FFT, it can be easily implemented and its speed is very fast. Finally, we will show the results of the implementation.
author2 JYUN-RUEI LIAO
author_facet JYUN-RUEI LIAO
Jang-Hsi Liu
劉讓熙
author Jang-Hsi Liu
劉讓熙
spellingShingle Jang-Hsi Liu
劉讓熙
Implementation of Inverse Transform for 3D discrete X-ray transform
author_sort Jang-Hsi Liu
title Implementation of Inverse Transform for 3D discrete X-ray transform
title_short Implementation of Inverse Transform for 3D discrete X-ray transform
title_full Implementation of Inverse Transform for 3D discrete X-ray transform
title_fullStr Implementation of Inverse Transform for 3D discrete X-ray transform
title_full_unstemmed Implementation of Inverse Transform for 3D discrete X-ray transform
title_sort implementation of inverse transform for 3d discrete x-ray transform
publishDate 2010
url http://ndltd.ncl.edu.tw/handle/52084429430312709538
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