On-Line Game Production Analysis and Application–"Book On-Line" as example

碩士 === 嶺東科技大學 === 數位媒體設計研究所 === 98 === In recent years, the rise of digital game industry has brought economic growth. In addition the government takes the computer animations, digital games, digital videos, services of motion application and digital learning as a main axle in the digital industry....

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Main Authors: Nien-Nung Chen, 陳念農
Other Authors: Tzu-Yun Chen
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/77986866799799568519
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spelling ndltd-TW-098LTC006410072015-10-13T18:16:15Z http://ndltd.ncl.edu.tw/handle/77986866799799568519 On-Line Game Production Analysis and Application–"Book On-Line" as example 線上遊戲製作之結構分析與整合應用-以「布克」onlinegame為例 Nien-Nung Chen 陳念農 碩士 嶺東科技大學 數位媒體設計研究所 98 In recent years, the rise of digital game industry has brought economic growth. In addition the government takes the computer animations, digital games, digital videos, services of motion application and digital learning as a main axle in the digital industry. It accomplishes the digital content industry become a new tendency in the market. Amount the industry, the on-line game has more potential for digital content industry that has more consumers than the former single-player games. Because of rise of on-line game, the domestic freshman of game’s manufacture has more selections for employment, and more people filled with expectation for game’s manufacture. However, the threshold of game’s manufacture is so high that many people give up halfway after entered the game industry. A on-line game’s manufacture needs to gather various aspects from professional people. A basic team for game’s manufacture contains the project planner, art designer, animator, programmer, and editor. These various aspects will be collected from professional people and than integrated into professional digital content technology. This research will analyze and scheme for the images and structures of contents of 3D on-line games by graphic software “Photoshop”, 3D graphic software “MAYA” and XNA Game Studio. This research can help as well for people who are interested in on-line game’s manufacture to clearly understanding of an on-line game’s manufacture. Tzu-Yun Chen 陳子雲 2010 學位論文 ; thesis 71 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 嶺東科技大學 === 數位媒體設計研究所 === 98 === In recent years, the rise of digital game industry has brought economic growth. In addition the government takes the computer animations, digital games, digital videos, services of motion application and digital learning as a main axle in the digital industry. It accomplishes the digital content industry become a new tendency in the market. Amount the industry, the on-line game has more potential for digital content industry that has more consumers than the former single-player games. Because of rise of on-line game, the domestic freshman of game’s manufacture has more selections for employment, and more people filled with expectation for game’s manufacture. However, the threshold of game’s manufacture is so high that many people give up halfway after entered the game industry. A on-line game’s manufacture needs to gather various aspects from professional people. A basic team for game’s manufacture contains the project planner, art designer, animator, programmer, and editor. These various aspects will be collected from professional people and than integrated into professional digital content technology. This research will analyze and scheme for the images and structures of contents of 3D on-line games by graphic software “Photoshop”, 3D graphic software “MAYA” and XNA Game Studio. This research can help as well for people who are interested in on-line game’s manufacture to clearly understanding of an on-line game’s manufacture.
author2 Tzu-Yun Chen
author_facet Tzu-Yun Chen
Nien-Nung Chen
陳念農
author Nien-Nung Chen
陳念農
spellingShingle Nien-Nung Chen
陳念農
On-Line Game Production Analysis and Application–"Book On-Line" as example
author_sort Nien-Nung Chen
title On-Line Game Production Analysis and Application–"Book On-Line" as example
title_short On-Line Game Production Analysis and Application–"Book On-Line" as example
title_full On-Line Game Production Analysis and Application–"Book On-Line" as example
title_fullStr On-Line Game Production Analysis and Application–"Book On-Line" as example
title_full_unstemmed On-Line Game Production Analysis and Application–"Book On-Line" as example
title_sort on-line game production analysis and application–"book on-line" as example
publishDate 2010
url http://ndltd.ncl.edu.tw/handle/77986866799799568519
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