Summary: | 碩士 === 嶺東科技大學 === 數位媒體設計研究所 === 98 === In recent years, the rise of digital game industry has brought economic growth. In addition the government takes the computer animations, digital games, digital videos, services of motion application and digital learning as a main axle in the digital industry. It accomplishes the digital content industry become a new tendency in the market. Amount the industry, the on-line game has more potential for digital content industry that has more consumers than the former single-player games. Because of rise of on-line game, the domestic freshman of game’s manufacture has more selections for employment, and more people filled with expectation for game’s manufacture. However, the threshold of game’s manufacture is so high that many people give up halfway after entered the game industry. A on-line game’s manufacture needs to gather various aspects from professional people. A basic team for game’s manufacture contains the project planner, art designer, animator, programmer, and editor. These various aspects will be collected from professional people and than integrated into professional digital content technology.
This research will analyze and scheme for the images and structures of contents of 3D on-line games by graphic software “Photoshop”, 3D graphic software “MAYA” and XNA Game Studio. This research can help as well for people who are interested in on-line game’s manufacture to clearly understanding of an on-line game’s manufacture.
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