Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA
碩士 === 崑山科技大學 === 電子工程研究所 === 98 === Common imaging based man-machine interactions are most realized using flexible software solutions while high-end hardware components such as high-performance CPU and large amount of memories are still required. For embedded system products with limited CPU power...
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ndltd-TW-098KSUT54280222015-10-13T19:07:20Z http://ndltd.ncl.edu.tw/handle/93656451936664462399 Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA 以FPGA實現單一像素感測器之即時人機介面 Po-Hung Chen 陳柏宏 碩士 崑山科技大學 電子工程研究所 98 Common imaging based man-machine interactions are most realized using flexible software solutions while high-end hardware components such as high-performance CPU and large amount of memories are still required. For embedded system products with limited CPU power and memories, such as portable devices, low cost LSI chip solutions are then more desirable. We propose FPGA implementation of man-machine interaction system utilizing single imaging sensor and real-time buffering image processing techniques. We achieve real-time body movement tracking and identification without large memory requirement and no need of special wearing. We also propose method and environment setup for the interaction system verifications. The whole interaction system is implemented with a Xilinx Spartan 3 FPGA, XC3S1000. Under 43MHz clock, the processing speed is 140fps@640×480. Using a single 640x480 NTSC sensor, the maximum resolution of body motion is 4.267 pixels/cm. The whole system gate count and memory requirement are 440K gates and 24.75KB respectively including an USB 1.1 interface to achieve two hands, face, and simultaneous multi-object tracking. Yaw-Hwang Chen Chao-Lieh Chen 陳耀煌 陳朝烈 2010 學位論文 ; thesis 62 zh-TW |
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碩士 === 崑山科技大學 === 電子工程研究所 === 98 === Common imaging based man-machine interactions are most realized using flexible software solutions while high-end hardware components such as high-performance CPU and large amount of memories are still required. For embedded system products with limited CPU power and memories, such as portable devices, low cost LSI chip solutions are then more desirable. We propose FPGA implementation of man-machine interaction system utilizing single imaging sensor and real-time buffering image processing techniques. We achieve real-time body movement tracking and identification without large memory requirement and no need of special wearing. We also propose method and environment setup for the interaction system verifications. The whole interaction system is implemented with a Xilinx Spartan 3 FPGA, XC3S1000. Under 43MHz clock, the processing speed is 140fps@640×480. Using a single 640x480 NTSC sensor, the maximum resolution of body motion is 4.267 pixels/cm. The whole system gate count and memory requirement are 440K gates and 24.75KB respectively including an USB 1.1 interface to achieve two hands, face, and simultaneous multi-object tracking.
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author2 |
Yaw-Hwang Chen |
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Yaw-Hwang Chen Po-Hung Chen 陳柏宏 |
author |
Po-Hung Chen 陳柏宏 |
spellingShingle |
Po-Hung Chen 陳柏宏 Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA |
author_sort |
Po-Hung Chen |
title |
Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA |
title_short |
Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA |
title_full |
Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA |
title_fullStr |
Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA |
title_full_unstemmed |
Real-Time Single Image Sensor Man-Machine Interface Implementation with FPGA |
title_sort |
real-time single image sensor man-machine interface implementation with fpga |
publishDate |
2010 |
url |
http://ndltd.ncl.edu.tw/handle/93656451936664462399 |
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