Interactive Background Scene Generation: Controllable Animation based on Motion Graph

碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 97 === In this paper, an interactive background scene generation and editing system is proposed based on improved motion graph. By analyzing the motion of an input animation with limited length, our system could synthesize large amount of various motions to yield a...

Full description

Bibliographic Details
Main Authors: Tse-Hsien Wang, 汪澤先
Other Authors: Bin-Yu Chen
Format: Others
Language:en_US
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/20054229214556970499
Description
Summary:碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 97 === In this paper, an interactive background scene generation and editing system is proposed based on improved motion graph. By analyzing the motion of an input animation with limited length, our system could synthesize large amount of various motions to yield a composting scene animation with unlimited length by connecting the input motion pieces through smooth transitions based on a motion graph layer, which is generated by using randomized cuts and further analysis on time domain. The smooth transitions are obtained by searching the best path according to specified circumstances. Finally the result is optimized by repeatedly substituting animation subsequences. The user can interactively specify some physical constraints of the scene on keyframes, such as wind direction or velocity of flow, even one simple path for character to follow, and the system would automatically generate continuous and natural motion in accordance with them.