Summary: | 碩士 === 國立臺灣師範大學 === 工業科技教育學系 === 97 === The aims of the research are as follows:
1. Discuss how to deliver the creativity teaching model on e-learning situation.
2. Discuss the advantage and disadvantages of the creativity teaching model on e-learning situation.
3. Discuss the acceptability of the students of the creativity teaching model on e-learning situation.
4. Discuss is that correct that we can raise students’ creativity from the creativity teaching model on e-learning situation.
5. Discuss what kinds personalities for students is better for them to accept the class design and learn more efficiently on the creativity teaching model on e-learning situation.
The study is formed by documentary analysis, interview survey, observation research, and questionnaire survey. The participants are the junior students from Nation Taiwan Normal University, and the effective research objects are twenty six. The tools for the study includes Mini-Markers, Problem-Solving-based Creativity Test, the outline of discussion, the questionnaire of Synchronous E-learning, the checklist of observation, and the design of creativity teaching.
The conclusions from the study are as follows:
1. Teachers need to prepare the essential software for the students before the class and draft some situations some situations in the class and think how to solve the problems.
2. The advantages of Synchronous E-learning:
A. For the environmental factor, the students can choose the more comfortable or relaxing environment.
B. In the perspective of information technology, the teachers and the students can show the materials more diversely.
C. In the perspective of teaching and learning, EPC on the net can help the students record the rate of participation, it benefit the analysis and review in the future.
The disadvantages of Synchronous E-learning:
A. For the environmental factor, it’s harder for the students to convey emotion.
B. In the perspective of information technology, in the beginning of the project, it needs money to set up the learning platform.
C. In the perspective of teaching and learning, the teachers need spend additional time and consideration for digitalize the material.
3. From the data from the questionnaire and classroom observation, there are more than eighty percentages of the students think they can learn more effectively and more interestingly than the traditional classroom
4. From the data Problem-Solving-based Creativity Test pre-test and pro test, student’s grades improve significantly. It shows that students can raise their creativity using e-learning.
5. From the layer of interaction and the correction of the question, the students in the type of Extraversion and type of Openness are better. Thus the researcher infers that the students in these two types are more suitable for this kind of learning.
Keywords: Synchronous E-learning, Personality, Creativity, Creativity teaching, Technology Acceptance Model
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