Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure

碩士 === 國立臺南大學 === 數位學習科技學系碩士班 === 97 === This study utilized a digital game to improve individual’s spatial abilities. An action adventure game is designed and developed to achieve the purpose of the study. This digital game uses “3D Studio Max 9” to build 3-D models, “Photoshop CS 2” for drawing ch...

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Bibliographic Details
Main Authors: Jia-hau You, 游嘉豪
Other Authors: Tsung-Yen Chuang
Format: Others
Language:zh-TW
Online Access:http://ndltd.ncl.edu.tw/handle/67927020296230281966
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spelling ndltd-TW-097NTNT53950502016-05-02T04:11:51Z http://ndltd.ncl.edu.tw/handle/67927020296230281966 Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure 「空間冒險」數位遊戲之教學融入與設計 Jia-hau You 游嘉豪 碩士 國立臺南大學 數位學習科技學系碩士班 97 This study utilized a digital game to improve individual’s spatial abilities. An action adventure game is designed and developed to achieve the purpose of the study. This digital game uses “3D Studio Max 9” to build 3-D models, “Photoshop CS 2” for drawing characters and scenes textures, and “Virtools Dev 4” for developing the game. In the virtual game world, tasks are designed to increase users’ spatial ability with rotating question, visual discrimination, and visual memory challenges. Space, rotation, reverse, inference, and displacement questions also were integrated into this game. This study provided a model of various entities for learners’ contact, depict size, shape, aspect, and position. After we completed the game, we applied experimental activities at two primary schools. From the observations and questionnaire results, we found out that this game can increase students’ motivation and willingness in learning. Players also were immersed in this game and followed the instructional materials we apply integrated into this game. Tsung-Yen Chuang 莊宗嚴 學位論文 ; thesis 108 zh-TW
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language zh-TW
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description 碩士 === 國立臺南大學 === 數位學習科技學系碩士班 === 97 === This study utilized a digital game to improve individual’s spatial abilities. An action adventure game is designed and developed to achieve the purpose of the study. This digital game uses “3D Studio Max 9” to build 3-D models, “Photoshop CS 2” for drawing characters and scenes textures, and “Virtools Dev 4” for developing the game. In the virtual game world, tasks are designed to increase users’ spatial ability with rotating question, visual discrimination, and visual memory challenges. Space, rotation, reverse, inference, and displacement questions also were integrated into this game. This study provided a model of various entities for learners’ contact, depict size, shape, aspect, and position. After we completed the game, we applied experimental activities at two primary schools. From the observations and questionnaire results, we found out that this game can increase students’ motivation and willingness in learning. Players also were immersed in this game and followed the instructional materials we apply integrated into this game.
author2 Tsung-Yen Chuang
author_facet Tsung-Yen Chuang
Jia-hau You
游嘉豪
author Jia-hau You
游嘉豪
spellingShingle Jia-hau You
游嘉豪
Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure
author_sort Jia-hau You
title Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure
title_short Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure
title_full Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure
title_fullStr Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure
title_full_unstemmed Enhancing Students’ Spatial Ability by Implementing a Digital Game: Spatial Adventure
title_sort enhancing students’ spatial ability by implementing a digital game: spatial adventure
url http://ndltd.ncl.edu.tw/handle/67927020296230281966
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