OpenGL ES-based Emulator with Performance Tuning in the 3DApplication Development Platform for Embedded Systems

碩士 === 國立中山大學 === 資訊工程學系研究所 === 97 === Developing 3D application for low-performance embedded system often contains some limitations as hardware specifications (e.g. memory and processing efficiency). Existing OpenGL ES emulators are designed to provide the development environment for programmers, b...

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Bibliographic Details
Main Authors: Chih-Yang Hung, 洪志仰
Other Authors: Chung-Nan Lee
Format: Others
Language:en_US
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/75k3rt
Description
Summary:碩士 === 國立中山大學 === 資訊工程學系研究所 === 97 === Developing 3D application for low-performance embedded system often contains some limitations as hardware specifications (e.g. memory and processing efficiency). Existing OpenGL ES emulators are designed to provide the development environment for programmers, but these emulators often are lack of cross-platform performance tuning analysis for embedded systems and are only suitable for a designated hardware. In this thesis, we present an OpenGL ES emulator with performance tuning for developing 3D application of embedded systems without conforming to a specific hardware. It can further help programmers to emulate 3D application on PC for different development platforms.