Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes

碩士 === 國立中央大學 === 土木工程研究所 === 97 === The characteristics of remote sensing imagery exhibit a majority of irregular and complex patterns. Because texture analysis can achieve good results in extracting spatial features from complex images by considering the relationship among adjacent pixels, it is a...

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Main Authors: Jhe-syuan Lai, 賴哲儇
Other Authors: Fuan Tsai
Format: Others
Language:zh-TW
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/7dc2ej
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spelling ndltd-TW-097NCU050150672019-05-15T19:27:42Z http://ndltd.ncl.edu.tw/handle/7dc2ej Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes 高光譜影像立方體於特徵空間之三維紋理計算 Jhe-syuan Lai 賴哲儇 碩士 國立中央大學 土木工程研究所 97 The characteristics of remote sensing imagery exhibit a majority of irregular and complex patterns. Because texture analysis can achieve good results in extracting spatial features from complex images by considering the relationship among adjacent pixels, it is an important method in remote sensing image analysis. Texture analysis of remote sensing imagery mainly uses statistics-based gray level co-occurrence matrix (GLCM) to extract features and improve the classification results. The traditional GLCM is in two-dimensional (2D) form. Because hyperspectral imagery in the feature space has the characteristic of volumetric data, it has a great potential for three-dimensional (3D) texture analysis. Previous studies have extended the computation of traditional GLCM to a 3D form, and performed better in classification. However, the core of 3D computation of GLCM was still in a 2D matrix. To truly explore volumetric texture characteristics, this study further extended texture matrix to a tensor field (Gray Level Co-occurrence Tensor Field, GLCTF) that uses three voxels to extract subtle features from image cubes, and utilizes third order statistical computation. For classification applications, the kernel size for texture computation has a significant impact to the results. For 3D texture computation, kernel size can be determined effectively with semi-variance analysis in the spatial domain. However, in a hyperspectral image cube, one of the dimensions is spectral. Therefore, semi-variance analysis might yield improper kernel size in this dimension. To address this issue, this study developed an algorithm based on separability measures to identity appropriate kernel size in the spectral dimension for 3D texture computation. The developed algorithms were applied to 3D texture computation of Magnetic Resonance Images (MRI), whose dimensions are all spatial, to test its validity. Experimental results demonstrate that GLCTF performs better as expected in real volumetric datasets. Consequently, the method was further extended to extract subtle features from hyperspectral image cubes. Evaluations of the classification results indicate that semi-variance analysis and separability measures can determine more appropriate kernel sizes for 3D texture computation and GLCTF in most indexes has better classification results in the test cases. Fuan Tsai 蔡富安 2009 學位論文 ; thesis 140 zh-TW
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description 碩士 === 國立中央大學 === 土木工程研究所 === 97 === The characteristics of remote sensing imagery exhibit a majority of irregular and complex patterns. Because texture analysis can achieve good results in extracting spatial features from complex images by considering the relationship among adjacent pixels, it is an important method in remote sensing image analysis. Texture analysis of remote sensing imagery mainly uses statistics-based gray level co-occurrence matrix (GLCM) to extract features and improve the classification results. The traditional GLCM is in two-dimensional (2D) form. Because hyperspectral imagery in the feature space has the characteristic of volumetric data, it has a great potential for three-dimensional (3D) texture analysis. Previous studies have extended the computation of traditional GLCM to a 3D form, and performed better in classification. However, the core of 3D computation of GLCM was still in a 2D matrix. To truly explore volumetric texture characteristics, this study further extended texture matrix to a tensor field (Gray Level Co-occurrence Tensor Field, GLCTF) that uses three voxels to extract subtle features from image cubes, and utilizes third order statistical computation. For classification applications, the kernel size for texture computation has a significant impact to the results. For 3D texture computation, kernel size can be determined effectively with semi-variance analysis in the spatial domain. However, in a hyperspectral image cube, one of the dimensions is spectral. Therefore, semi-variance analysis might yield improper kernel size in this dimension. To address this issue, this study developed an algorithm based on separability measures to identity appropriate kernel size in the spectral dimension for 3D texture computation. The developed algorithms were applied to 3D texture computation of Magnetic Resonance Images (MRI), whose dimensions are all spatial, to test its validity. Experimental results demonstrate that GLCTF performs better as expected in real volumetric datasets. Consequently, the method was further extended to extract subtle features from hyperspectral image cubes. Evaluations of the classification results indicate that semi-variance analysis and separability measures can determine more appropriate kernel sizes for 3D texture computation and GLCTF in most indexes has better classification results in the test cases.
author2 Fuan Tsai
author_facet Fuan Tsai
Jhe-syuan Lai
賴哲儇
author Jhe-syuan Lai
賴哲儇
spellingShingle Jhe-syuan Lai
賴哲儇
Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes
author_sort Jhe-syuan Lai
title Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes
title_short Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes
title_full Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes
title_fullStr Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes
title_full_unstemmed Three Dimensional Texture Computation in Feature Space for Hyperspectral Image Cubes
title_sort three dimensional texture computation in feature space for hyperspectral image cubes
publishDate 2009
url http://ndltd.ncl.edu.tw/handle/7dc2ej
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