Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference?

碩士 === 國立交通大學 === 資訊學院碩士在職專班數位圖書資訊組 === 97 === The Purpose of this study is to investigate if there is difference in parental power (outcome-control power, reference power, legitimate power, expert power and economic-control power) when family status (socio-status of father, sex of children, birth...

Full description

Bibliographic Details
Main Authors: You, I-Fee, 游意斐
Other Authors: Sun, Chuen-Tsai
Format: Others
Language:zh-TW
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/86150981746940246677
id ndltd-TW-097NCTU5447007
record_format oai_dc
spelling ndltd-TW-097NCTU54470072015-10-13T15:42:20Z http://ndltd.ncl.edu.tw/handle/86150981746940246677 Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference? 從電子互動遊戲看家庭中親子權力關係 You, I-Fee 游意斐 碩士 國立交通大學 資訊學院碩士在職專班數位圖書資訊組 97 The Purpose of this study is to investigate if there is difference in parental power (outcome-control power, reference power, legitimate power, expert power and economic-control power) when family status (socio-status of father, sex of children, birth order of children and age of childern) and electronic game playing status (whether father and children playing electronic games together, how long father and children playing together, children’s perception of father’s knowledge about electronic games and whether children teaching father playing electronic games ) are different. The Participants of this study were the 2 to 6 graders students of public primary schools at the northern Taiwan. In this study, we find that: 1. Socio-economic status of fathers, Children’s sex, Children’s birth order and Children’s age make differences in parental power perception of primary school children. 2. Father and children playing electronic games together makes differences in parental power perception of primary school children. 3. Playing electronic games together improves all five parental powers: expert power, outcome-control power, legitimate power, refernce power and econimic-control power. 4. Improvements in expert power, legtimate power and reference power are more significant when playing electronic games together. 5. No reverse power hierarchy happens when playing electronic games together. 6. Children teaching father how to play electronic games does not hurt father’s parental powers. It improves them instead. Sun, Chuen-Tsai 孫春在 2009 學位論文 ; thesis 85 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 國立交通大學 === 資訊學院碩士在職專班數位圖書資訊組 === 97 === The Purpose of this study is to investigate if there is difference in parental power (outcome-control power, reference power, legitimate power, expert power and economic-control power) when family status (socio-status of father, sex of children, birth order of children and age of childern) and electronic game playing status (whether father and children playing electronic games together, how long father and children playing together, children’s perception of father’s knowledge about electronic games and whether children teaching father playing electronic games ) are different. The Participants of this study were the 2 to 6 graders students of public primary schools at the northern Taiwan. In this study, we find that: 1. Socio-economic status of fathers, Children’s sex, Children’s birth order and Children’s age make differences in parental power perception of primary school children. 2. Father and children playing electronic games together makes differences in parental power perception of primary school children. 3. Playing electronic games together improves all five parental powers: expert power, outcome-control power, legitimate power, refernce power and econimic-control power. 4. Improvements in expert power, legtimate power and reference power are more significant when playing electronic games together. 5. No reverse power hierarchy happens when playing electronic games together. 6. Children teaching father how to play electronic games does not hurt father’s parental powers. It improves them instead.
author2 Sun, Chuen-Tsai
author_facet Sun, Chuen-Tsai
You, I-Fee
游意斐
author You, I-Fee
游意斐
spellingShingle You, I-Fee
游意斐
Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference?
author_sort You, I-Fee
title Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference?
title_short Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference?
title_full Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference?
title_fullStr Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference?
title_full_unstemmed Children Perceptions of Parental Power: Does Playing Electronic Games Together Make A Difference?
title_sort children perceptions of parental power: does playing electronic games together make a difference?
publishDate 2009
url http://ndltd.ncl.edu.tw/handle/86150981746940246677
work_keys_str_mv AT youifee childrenperceptionsofparentalpowerdoesplayingelectronicgamestogethermakeadifference
AT yóuyìfěi childrenperceptionsofparentalpowerdoesplayingelectronicgamestogethermakeadifference
AT youifee cóngdiànzihùdòngyóuxìkànjiātíngzhōngqīnziquánlìguānxì
AT yóuyìfěi cóngdiànzihùdòngyóuxìkànjiātíngzhōngqīnziquánlìguānxì
_version_ 1717767918938226688