Reconfigurable Depth Buffer Compression Design and Implementation for 3D Graphics System

碩士 === 國立交通大學 === 資訊科學與工程研究所 === 97 === A less-bandwidth-required reconfigurable depth buffer compression algorithm and the corresponding power-efficient architecture have been developed for 3D graphics system. The proposed algorithm is able to adaptively compress the depth buffer data according to...

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Bibliographic Details
Main Authors: Tzung-Rung Jung, 鍾宗融
Other Authors: Lan-Da Van
Format: Others
Language:zh-TW
Published: 2008
Online Access:http://ndltd.ncl.edu.tw/handle/91369823097754817883