Adaptive Tessellation of SubdivisionSurfaces Based on Displacement Mapping
碩士 === 龍華科技大學 === 電子工程研究所 === 97 === Subdivision Surface is a method of subdividing the faces of a mesh to give a smooth appearance. Complex smooth surfaces can be obtain from simple, low-vertex meshes via this method. Due to improvement of 3D rendering technologies, GPU-based subdivision surface ha...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2009
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Online Access: | http://ndltd.ncl.edu.tw/handle/82265828044868027624 |