Adaptive Tessellation of SubdivisionSurfaces Based on Displacement Mapping

碩士 === 龍華科技大學 === 電子工程研究所 === 97 === Subdivision Surface is a method of subdividing the faces of a mesh to give a smooth appearance. Complex smooth surfaces can be obtain from simple, low-vertex meshes via this method. Due to improvement of 3D rendering technologies, GPU-based subdivision surface ha...

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Bibliographic Details
Main Authors: kuang-sheng Wang, 王光昇
Other Authors: Yen-Jen Chen
Format: Others
Language:zh-TW
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/82265828044868027624