Summary: | 碩士 === 崑山科技大學 === 數位生活科技研究所 === 97 === As the computer-user interface technologies continue to develop and improve, the goal is to not long achieve a more nature and easier way to operate but also to minimize the psychological barrier between the user and the computer. Recently, the way of interaction between human and computers has involved from traditional one-way communication, such as mouse and keyboard inputs, into multiple interactive controls, such as imaging recognitions and motion sensors. Furthermore, the multiple-point touch-control technology has emerged to become a brand new user-interface application. In this thesis, the augmented virtual reality by combining multilayered images was used to cast the avatar into the virtual reality environment. Through the multiple-point touch-control input mode in the augmented virtual reality display environment, the avatar can perform pitching, bating, catching and many other feedback actions. And users can experience and immerse into the interactive environment by visual images and imaginations. This can also reduce the hardware and equipment cost. A 3D baseball interactive system which mixes the life image into the virtual reality was developed. This system is designed to shorten the gap between the real and the virtual reality environment. We hope to achieve the instant interaction between human and computers that the user cannot tell whether he is situated in the real or the virtual environment.
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