A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School

碩士 === 臺北市立教育大學 === 自然科學系碩士班 === 96 === This study aims to develop appropriate teaching schemes of science games integrated into lower grade life curriculum of primary school, and to discuss the practice and achievement of science games integrated into life curriculum. Qualitative research is appl...

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Main Authors: Chen Chun-Ching, 陳純清
Other Authors: Hsu Ming-Yang
Format: Others
Language:zh-TW
Published: 2008
Online Access:http://ndltd.ncl.edu.tw/handle/82954290222674503524
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spelling ndltd-TW-096TMTC51470092015-10-13T11:20:45Z http://ndltd.ncl.edu.tw/handle/82954290222674503524 A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School 科學遊戲融入國小低年級生活課程之研究 Chen Chun-Ching 陳純清 碩士 臺北市立教育大學 自然科學系碩士班 96 This study aims to develop appropriate teaching schemes of science games integrated into lower grade life curriculum of primary school, and to discuss the practice and achievement of science games integrated into life curriculum. Qualitative research is applied in this study, complemented with quantitative statistics. The method carried out in this study is action research, with second graders of primary school as the objects. Through the proceeding of teaching and learning, teaching plan has been revised continuously by the observation records from coordinative teachers, teacher’s reflection on his/her teaching, students’ learning work sheets and diaries. In addition, the questionnaire of students’ opinions after class is carried out, to explore students’ thought about the activities integrated with science games and to discuss if the activities are appropriate. For analyzing the data variously, the activity is complemented with video taping, interview, teacher’s reflection diary, observation records from coordinative teachers, student’s learning work sheets and diaries, and the questionnaires after class. The results of study are as follows: First, activities planned for science games integrated into life curriculum could be designed by referring to life curricula from different textbooks, by analyzing the Competence Indicators of Grade 1-9 Curriculum, and by referring to interesting activities of science games on the market. These activities have to be brought into learning by daily routine and surroundings, and to be easily made with materials on hand. Students’ learning in three different aspects, i.e. cognition, affection, and skill, has to be taken into consideration as well. Furthermore, students could understand simple science principles through games. Secondly, during the practice of science games integrated into life curriculum, it has been found that: 1) for learning firmly, each individual student needs to have his/her own material; 2) teaching and learning steps need to be explained explicitly; 3) students’ potentials and creativities could be aroused through the entire activity; 4) during the process, students cooperate and share with each other to complete the work. On the other hand, teachers might encounter difficulties, e.g. spending more time on preparing the materials, and having to learn to accept the chaotic classroom from time to time. Thirdly, through the process of action research with science games integrated into life curriculum, it benefits students’ acquirements of concepts, it promotes students’ interests in science learning and enhances their skills in manipulating toys, and it raises students’ science accomplishments and improves teachers’ professions. Hsu Ming-Yang 許民陽 2008 學位論文 ; thesis 158 zh-TW
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description 碩士 === 臺北市立教育大學 === 自然科學系碩士班 === 96 === This study aims to develop appropriate teaching schemes of science games integrated into lower grade life curriculum of primary school, and to discuss the practice and achievement of science games integrated into life curriculum. Qualitative research is applied in this study, complemented with quantitative statistics. The method carried out in this study is action research, with second graders of primary school as the objects. Through the proceeding of teaching and learning, teaching plan has been revised continuously by the observation records from coordinative teachers, teacher’s reflection on his/her teaching, students’ learning work sheets and diaries. In addition, the questionnaire of students’ opinions after class is carried out, to explore students’ thought about the activities integrated with science games and to discuss if the activities are appropriate. For analyzing the data variously, the activity is complemented with video taping, interview, teacher’s reflection diary, observation records from coordinative teachers, student’s learning work sheets and diaries, and the questionnaires after class. The results of study are as follows: First, activities planned for science games integrated into life curriculum could be designed by referring to life curricula from different textbooks, by analyzing the Competence Indicators of Grade 1-9 Curriculum, and by referring to interesting activities of science games on the market. These activities have to be brought into learning by daily routine and surroundings, and to be easily made with materials on hand. Students’ learning in three different aspects, i.e. cognition, affection, and skill, has to be taken into consideration as well. Furthermore, students could understand simple science principles through games. Secondly, during the practice of science games integrated into life curriculum, it has been found that: 1) for learning firmly, each individual student needs to have his/her own material; 2) teaching and learning steps need to be explained explicitly; 3) students’ potentials and creativities could be aroused through the entire activity; 4) during the process, students cooperate and share with each other to complete the work. On the other hand, teachers might encounter difficulties, e.g. spending more time on preparing the materials, and having to learn to accept the chaotic classroom from time to time. Thirdly, through the process of action research with science games integrated into life curriculum, it benefits students’ acquirements of concepts, it promotes students’ interests in science learning and enhances their skills in manipulating toys, and it raises students’ science accomplishments and improves teachers’ professions.
author2 Hsu Ming-Yang
author_facet Hsu Ming-Yang
Chen Chun-Ching
陳純清
author Chen Chun-Ching
陳純清
spellingShingle Chen Chun-Ching
陳純清
A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School
author_sort Chen Chun-Ching
title A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School
title_short A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School
title_full A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School
title_fullStr A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School
title_full_unstemmed A Study of the Integration of Science Games for Life Curriculum of Low Grade in Primary School
title_sort study of the integration of science games for life curriculum of low grade in primary school
publishDate 2008
url http://ndltd.ncl.edu.tw/handle/82954290222674503524
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