A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding
碩士 === 國立清華大學 === 資訊工程學系 === 96 === Motion Compensation (MC) is the computation bottleneck in H.264/AVC decoding and it dominates DRAM traffic. To alleviate computation loading, we employ two interpolation engines and fully utilize them in both P and B slices. Compared with a traditional separate 1-...
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ndltd-TW-096NTHU53920162015-10-13T14:08:34Z http://ndltd.ncl.edu.tw/handle/89907990988672717926 A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding 利用高效率參考畫面預先提取機制的移動補償系統應用在QFHDH.264/AVC解碼器 Ping Chao 趙屏 碩士 國立清華大學 資訊工程學系 96 Motion Compensation (MC) is the computation bottleneck in H.264/AVC decoding and it dominates DRAM traffic. To alleviate computation loading, we employ two interpolation engines and fully utilize them in both P and B slices. Compared with a traditional separate 1-D interpolation engine, our proposed approach can reduce 79% of average computation latency. To reduce memory traffic, we propose a High Efficiency Reference Frame Pre-Fetch Scheme (HERPS) that saves 91% of multiple reference frame memory access cycles by rearranging access patterns. The overall design costs 117K gates when running at 200MHz and supports up to the QFHD (3840x2160) at 30 frames per second (fps) using a 128-bit DRAM memory system. Youn-Long Lin 林永隆 2008 學位論文 ; thesis 59 en_US |
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碩士 === 國立清華大學 === 資訊工程學系 === 96 === Motion Compensation (MC) is the computation bottleneck in H.264/AVC decoding and it dominates DRAM traffic. To alleviate computation loading, we employ two interpolation engines and fully utilize them in both P and B slices. Compared with a traditional separate 1-D interpolation engine, our proposed approach can reduce 79% of average computation latency. To reduce memory traffic, we propose a High Efficiency Reference Frame Pre-Fetch Scheme (HERPS) that saves 91% of multiple reference frame memory access cycles by rearranging access patterns. The overall design costs 117K gates when running at 200MHz and supports up to the QFHD (3840x2160) at 30 frames per second (fps) using a 128-bit DRAM memory system.
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Youn-Long Lin |
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Youn-Long Lin Ping Chao 趙屏 |
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Ping Chao 趙屏 |
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Ping Chao 趙屏 A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding |
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Ping Chao |
title |
A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding |
title_short |
A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding |
title_full |
A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding |
title_fullStr |
A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding |
title_full_unstemmed |
A Motion Compensation System with High Efficiency Reference Frame Pre-Fetch Scheme for QFHD H.264/AVC Decoding |
title_sort |
motion compensation system with high efficiency reference frame pre-fetch scheme for qfhd h.264/avc decoding |
publishDate |
2008 |
url |
http://ndltd.ncl.edu.tw/handle/89907990988672717926 |
work_keys_str_mv |
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