THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS

碩士 === 國立臺灣體育大學 === 體育研究所 === 96 ===   The purpose of this study was to make an in-depth research on electronic sports. Including its definition, classifications, state of play, and the influence of different sport-orientations, and then redact the suitable strategy of development in Taiwan. The met...

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Main Authors: Tang Chou-Yi, 唐周毅
Other Authors: Wang Ching-Tang
Format: Others
Language:zh-TW
Published: 2008
Online Access:http://ndltd.ncl.edu.tw/handle/z55hvr
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spelling ndltd-TW-096NTCP55671062019-05-15T20:34:03Z http://ndltd.ncl.edu.tw/handle/z55hvr THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS 電子競技運動之發展與策略 Tang Chou-Yi 唐周毅 碩士 國立臺灣體育大學 體育研究所 96   The purpose of this study was to make an in-depth research on electronic sports. Including its definition, classifications, state of play, and the influence of different sport-orientations, and then redact the suitable strategy of development in Taiwan. The methods of analytic literature and in-depth interviews are adopted, with the scope of political aspect, economical aspect, social aspect and educational aspect of electronic sports. There were 8 representative correspondents from academies, enterprises, government, and players. This study revealed the definition of electronic sports, which means to reach the purpose of playing a ruled, tactical, skillful, and fair game by using electronic hardware and software. Electronic sports can be classified by the differences of hardware, software, connection and playing types. Different from Taiwan, the developments of electronic sports were blooming in Europe, America, South-Korea and China. The introjections of enterprises and government were influenced by different sport-orientations such like recreation, sport, professional sport and physical education; it also influenced player’s skill level. At last, this study made 30 strategies from 3 objectives: definite popularization, steady development, and leader becoming. Wang Ching-Tang 王慶堂 2008 學位論文 ; thesis 290 zh-TW
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language zh-TW
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description 碩士 === 國立臺灣體育大學 === 體育研究所 === 96 ===   The purpose of this study was to make an in-depth research on electronic sports. Including its definition, classifications, state of play, and the influence of different sport-orientations, and then redact the suitable strategy of development in Taiwan. The methods of analytic literature and in-depth interviews are adopted, with the scope of political aspect, economical aspect, social aspect and educational aspect of electronic sports. There were 8 representative correspondents from academies, enterprises, government, and players. This study revealed the definition of electronic sports, which means to reach the purpose of playing a ruled, tactical, skillful, and fair game by using electronic hardware and software. Electronic sports can be classified by the differences of hardware, software, connection and playing types. Different from Taiwan, the developments of electronic sports were blooming in Europe, America, South-Korea and China. The introjections of enterprises and government were influenced by different sport-orientations such like recreation, sport, professional sport and physical education; it also influenced player’s skill level. At last, this study made 30 strategies from 3 objectives: definite popularization, steady development, and leader becoming.
author2 Wang Ching-Tang
author_facet Wang Ching-Tang
Tang Chou-Yi
唐周毅
author Tang Chou-Yi
唐周毅
spellingShingle Tang Chou-Yi
唐周毅
THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS
author_sort Tang Chou-Yi
title THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS
title_short THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS
title_full THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS
title_fullStr THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS
title_full_unstemmed THE DEVELOPMENT AND STRATEGIES OF ELECTRONIC SPORTS
title_sort development and strategies of electronic sports
publishDate 2008
url http://ndltd.ncl.edu.tw/handle/z55hvr
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