Multi-user Timing Control in Streaming Server
碩士 === 國立交通大學 === 電機學院通訊與網路科技產業專班 === 96 === Streaming servers need to consider the simultaneous transmission requirement for all users, thus how to design a mechanism to control every packet’s transmission time will be a critical issue in the server design. For real time transmission, server would...
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Format: | Others |
Language: | zh-TW |
Published: |
2007
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Online Access: | http://ndltd.ncl.edu.tw/handle/05853613917947802356 |
Summary: | 碩士 === 國立交通大學 === 電機學院通訊與網路科技產業專班 === 96 === Streaming servers need to consider the simultaneous transmission requirement for all users, thus how to design a mechanism to control every packet’s transmission time will be a critical issue in the server design.
For real time transmission, server would calculate a sending order for each frame. This order is denoted as DTS. The packets associated with a frame are sent according to DTS of a frame. During transmission the DTS of a payload of one user is compared with the Wall clock and packets are sent sequentially.
The thesis is to discuss the method that can be used to maintain a smooth transmission order for all frames in a multi-user environment such that the real time transmission can be achieved and the network is not over-flown.
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