Prioritized Search Method Using Gaussian for Interactive Walkthrough System
碩士 === 國立中正大學 === 資訊工程所 === 96 === In most walkthrough systems, geometry data are stored on the local device. In such cases, the research usually aims at object culling for real-time rendering. However, with the increasing size of geometry dataset, the storage requirement far exceeds the capacity of...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2008
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Online Access: | http://ndltd.ncl.edu.tw/handle/57425428837026923865 |