A study of Biological Motion and Emotion Analysis on Multimedia Platform
碩士 === 國立臺北藝術大學 === 科技藝術研究所碩士班 === 95 === Nowadays, it takes a lot of time both for a motion capture system or professional animation artists to construct a vivid character motion in computer graphic or video Game. Also, the huge data for transportation, storage or display will influence the effect...
Main Authors: | Cheng-Chiun Chuang, 莊成君 |
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Other Authors: | 林棋政 |
Format: | Others |
Language: | zh-TW |
Published: |
2007
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Online Access: | http://ndltd.ncl.edu.tw/handle/htjqdg |
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