A Behavior Analysis of Online Game Player Virtual Item Cash Transaction

碩士 === 世新大學 === 資訊管理學研究所(含碩專班) === 95 === With the prevalence of the internet during these years, online games have become one part of peoples’ daily life. However, many related issues may occur with the bloom of online games, among them, one of the most significant issues is about the cash transact...

Full description

Bibliographic Details
Main Authors: Tzu-Kai Sun, 孫自凱
Other Authors: Hong-Tu Liao
Format: Others
Language:zh-TW
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/78334872561299219954
id ndltd-TW-095SHU05396043
record_format oai_dc
spelling ndltd-TW-095SHU053960432016-05-20T04:18:24Z http://ndltd.ncl.edu.tw/handle/78334872561299219954 A Behavior Analysis of Online Game Player Virtual Item Cash Transaction 網路遊戲虛擬物品現金交易行為分析 Tzu-Kai Sun 孫自凱 碩士 世新大學 資訊管理學研究所(含碩專班) 95 With the prevalence of the internet during these years, online games have become one part of peoples’ daily life. However, many related issues may occur with the bloom of online games, among them, one of the most significant issues is about the cash transaction of online game treasure. Due to the uncertainty of the position of such a transactional behavior and the argument of the online game treasure ownership, this problem becomes an endless controversy between online game corporations and online gamers. This study was authorized by the most popular online game website (BAHAMUT) of the Chinese community. Through the methodology of online questionnaires towards the audiences of online gamers, it was aimed to collect and analyze the correlation between the personal and the external environmental factors of the participants and their online transactional intentions, so as to find out the key factors that influence the gamers’ online transactional behaviors. There are 3770 pieces of valid questionnaires available in this thesis. The amount of the collected quantitative data can demonstrate the unique representation among other similar studies. It has been successfully figured out the multiple key factors that impact on the online transactional intention of the online gamers and found out the blue ocean group of the online game market; meanwhile, the results of this study would be offered to the related governmental organization, academic institutions and online game corporations through the authorization of the delegated corporation, for the future application in making related policy or operational direction, and developing effectively the newly discovered blue oceans. Hong-Tu Liao Ming-Huang Guo 廖鴻圖 郭明煌 2007 學位論文 ; thesis 107 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 世新大學 === 資訊管理學研究所(含碩專班) === 95 === With the prevalence of the internet during these years, online games have become one part of peoples’ daily life. However, many related issues may occur with the bloom of online games, among them, one of the most significant issues is about the cash transaction of online game treasure. Due to the uncertainty of the position of such a transactional behavior and the argument of the online game treasure ownership, this problem becomes an endless controversy between online game corporations and online gamers. This study was authorized by the most popular online game website (BAHAMUT) of the Chinese community. Through the methodology of online questionnaires towards the audiences of online gamers, it was aimed to collect and analyze the correlation between the personal and the external environmental factors of the participants and their online transactional intentions, so as to find out the key factors that influence the gamers’ online transactional behaviors. There are 3770 pieces of valid questionnaires available in this thesis. The amount of the collected quantitative data can demonstrate the unique representation among other similar studies. It has been successfully figured out the multiple key factors that impact on the online transactional intention of the online gamers and found out the blue ocean group of the online game market; meanwhile, the results of this study would be offered to the related governmental organization, academic institutions and online game corporations through the authorization of the delegated corporation, for the future application in making related policy or operational direction, and developing effectively the newly discovered blue oceans.
author2 Hong-Tu Liao
author_facet Hong-Tu Liao
Tzu-Kai Sun
孫自凱
author Tzu-Kai Sun
孫自凱
spellingShingle Tzu-Kai Sun
孫自凱
A Behavior Analysis of Online Game Player Virtual Item Cash Transaction
author_sort Tzu-Kai Sun
title A Behavior Analysis of Online Game Player Virtual Item Cash Transaction
title_short A Behavior Analysis of Online Game Player Virtual Item Cash Transaction
title_full A Behavior Analysis of Online Game Player Virtual Item Cash Transaction
title_fullStr A Behavior Analysis of Online Game Player Virtual Item Cash Transaction
title_full_unstemmed A Behavior Analysis of Online Game Player Virtual Item Cash Transaction
title_sort behavior analysis of online game player virtual item cash transaction
publishDate 2007
url http://ndltd.ncl.edu.tw/handle/78334872561299219954
work_keys_str_mv AT tzukaisun abehavioranalysisofonlinegameplayervirtualitemcashtransaction
AT sūnzìkǎi abehavioranalysisofonlinegameplayervirtualitemcashtransaction
AT tzukaisun wǎnglùyóuxìxūnǐwùpǐnxiànjīnjiāoyìxíngwèifēnxī
AT sūnzìkǎi wǎnglùyóuxìxūnǐwùpǐnxiànjīnjiāoyìxíngwèifēnxī
AT tzukaisun behavioranalysisofonlinegameplayervirtualitemcashtransaction
AT sūnzìkǎi behavioranalysisofonlinegameplayervirtualitemcashtransaction
_version_ 1718273755614019584