Computer Animation of Group Behavior with Emotional Convergence

碩士 === 國立清華大學 === 資訊系統與應用研究所 === 95 === Recently there has been an increased interest in using a large number of virtual characters in 3D Animation. However, editing an animation with a large number of different characters is a time-consuming procedure. The technique of “Behavior Animation” provides...

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Main Authors: Yi-Wen Chen, 陳憶玟
Other Authors: Shi-Nine Yang
Format: Others
Language:zh-TW
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/70604308949764072201
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spelling ndltd-TW-095NTHU53940362015-10-13T16:51:15Z http://ndltd.ncl.edu.tw/handle/70604308949764072201 Computer Animation of Group Behavior with Emotional Convergence 基於情緒的群聚行為之電腦動畫 Yi-Wen Chen 陳憶玟 碩士 國立清華大學 資訊系統與應用研究所 95 Recently there has been an increased interest in using a large number of virtual characters in 3D Animation. However, editing an animation with a large number of different characters is a time-consuming procedure. The technique of “Behavior Animation” provides some automatic solutions to help animators to deal with various types of group behavior. In this study we confine ourselves to the group behavior with emotional convergence. First we propose a model of “Casual Crowd” according to convergence theory of crowd psychology. Our study focuses on how emotion affects on group behavior. We not only consider the influence of each individual’s emotion but also take into account the global factors such as the distribution of convergence centers in the environment and their corresponding crowd sizes. Following the line of existing models such as: “BDI Model”, “OCC Model” and “Emotional Appraisal Theory”, we propose a novel computation model for group behavior. The experiment results show that our model can effectively synthesize very natural animations of group behavior with emotional convergence. Shi-Nine Yang 楊熙年 2007 學位論文 ; thesis 50 zh-TW
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description 碩士 === 國立清華大學 === 資訊系統與應用研究所 === 95 === Recently there has been an increased interest in using a large number of virtual characters in 3D Animation. However, editing an animation with a large number of different characters is a time-consuming procedure. The technique of “Behavior Animation” provides some automatic solutions to help animators to deal with various types of group behavior. In this study we confine ourselves to the group behavior with emotional convergence. First we propose a model of “Casual Crowd” according to convergence theory of crowd psychology. Our study focuses on how emotion affects on group behavior. We not only consider the influence of each individual’s emotion but also take into account the global factors such as the distribution of convergence centers in the environment and their corresponding crowd sizes. Following the line of existing models such as: “BDI Model”, “OCC Model” and “Emotional Appraisal Theory”, we propose a novel computation model for group behavior. The experiment results show that our model can effectively synthesize very natural animations of group behavior with emotional convergence.
author2 Shi-Nine Yang
author_facet Shi-Nine Yang
Yi-Wen Chen
陳憶玟
author Yi-Wen Chen
陳憶玟
spellingShingle Yi-Wen Chen
陳憶玟
Computer Animation of Group Behavior with Emotional Convergence
author_sort Yi-Wen Chen
title Computer Animation of Group Behavior with Emotional Convergence
title_short Computer Animation of Group Behavior with Emotional Convergence
title_full Computer Animation of Group Behavior with Emotional Convergence
title_fullStr Computer Animation of Group Behavior with Emotional Convergence
title_full_unstemmed Computer Animation of Group Behavior with Emotional Convergence
title_sort computer animation of group behavior with emotional convergence
publishDate 2007
url http://ndltd.ncl.edu.tw/handle/70604308949764072201
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AT chényìwén jīyúqíngxùdeqúnjùxíngwèizhīdiànnǎodònghuà
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