Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation

碩士 === 國立清華大學 === 科技管理研究所 === 95 === 2007 is another stage of online game industry in Taiwan. The survivals must compete with the newborns. The key to success is integrating R&D and Marketing. In early stage, we learned how important marketing is. In the last stage, it showed advantage of R&...

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Main Authors: Chun-Wei Chen, 陳俊維
Other Authors: Bou-Wen Lin
Format: Others
Language:zh-TW
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/79918579384033356892
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spelling ndltd-TW-095NTHU52300192015-10-13T16:51:13Z http://ndltd.ncl.edu.tw/handle/79918579384033356892 Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation 線上遊戲產業研發與行銷之整合性研究-以智冠集團為例 Chun-Wei Chen 陳俊維 碩士 國立清華大學 科技管理研究所 95 2007 is another stage of online game industry in Taiwan. The survivals must compete with the newborns. The key to success is integrating R&D and Marketing. In early stage, we learned how important marketing is. In the last stage, it showed advantage of R&D. Now, the trend is integrating R&D and Marketing. This research takes the greatest and the most successful online game group in Taiwan— Soft-World group for example. I design my research construction according to the ways of case study by Yin (1994: 90-99). I interviewed the top manager of Soft-World group and developed “directly internal integration” and “cross-organization integration” these two models. If strategy of company focuses on only R&D and marketing, it will choice cross-organization integration to be the most suitable integration model; opposite, company will choice directly internal integration. I also find that if online game industry in Taiwan wants to be advantaged, the companies in this industry must integrate themselves, because of the strength of Japan and Korea. Finally, I hope this research would be helpful to Taiwan’s companies and could create our own core competence. Bou-Wen Lin 林博文 2007 學位論文 ; thesis 111 zh-TW
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description 碩士 === 國立清華大學 === 科技管理研究所 === 95 === 2007 is another stage of online game industry in Taiwan. The survivals must compete with the newborns. The key to success is integrating R&D and Marketing. In early stage, we learned how important marketing is. In the last stage, it showed advantage of R&D. Now, the trend is integrating R&D and Marketing. This research takes the greatest and the most successful online game group in Taiwan— Soft-World group for example. I design my research construction according to the ways of case study by Yin (1994: 90-99). I interviewed the top manager of Soft-World group and developed “directly internal integration” and “cross-organization integration” these two models. If strategy of company focuses on only R&D and marketing, it will choice cross-organization integration to be the most suitable integration model; opposite, company will choice directly internal integration. I also find that if online game industry in Taiwan wants to be advantaged, the companies in this industry must integrate themselves, because of the strength of Japan and Korea. Finally, I hope this research would be helpful to Taiwan’s companies and could create our own core competence.
author2 Bou-Wen Lin
author_facet Bou-Wen Lin
Chun-Wei Chen
陳俊維
author Chun-Wei Chen
陳俊維
spellingShingle Chun-Wei Chen
陳俊維
Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation
author_sort Chun-Wei Chen
title Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation
title_short Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation
title_full Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation
title_fullStr Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation
title_full_unstemmed Integrating R&D and Marketing in Online Game Industry: A Case Study of Soft-World International Corporation
title_sort integrating r&d and marketing in online game industry: a case study of soft-world international corporation
publishDate 2007
url http://ndltd.ncl.edu.tw/handle/79918579384033356892
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