Partial Motion Query and Assembly for Character Animation
碩士 === 國立交通大學 === 多媒體工程研究所 === 95 === Using motion capture data to create novel and realistic motions is an attractive topic in motion synthesis. In this thesis, we propose a simple and intuitive editing tool to assemble the different parts of character motion to create novel and natural-looking mot...
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ndltd-TW-095NCTU56410262016-05-04T04:16:26Z http://ndltd.ncl.edu.tw/handle/98625626723754643503 Partial Motion Query and Assembly for Character Animation 利用局部動作查詢與組合之角色動作合成 Gwo-Hao Juang 江國豪 碩士 國立交通大學 多媒體工程研究所 95 Using motion capture data to create novel and realistic motions is an attractive topic in motion synthesis. In this thesis, we propose a simple and intuitive editing tool to assemble the different parts of character motion to create novel and natural-looking motion. Herewith the variety of the database is enriched. In our system, users can assign the partial figure of a query motion which they want to synthesize. Our system then retrieves partial figures from large data sets similar to the assigned ones. Finally, we assemble the different parts of character motion. However, simply assembling partial figures may cause unrealistic or strange motions. To solve this problem and also keep the query motion style, we use the statistic properties between the query motion and pre-assembly motion. When assembling the retrieval partial figures and adjusting the variance according to the query motion, our system can retain the style and naturalness of the synthesized motion. I-Chen Lin 林奕成 2007 學位論文 ; thesis 33 zh-TW |
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碩士 === 國立交通大學 === 多媒體工程研究所 === 95 === Using motion capture data to create novel and realistic motions is an attractive topic in motion synthesis. In this thesis, we propose a simple and intuitive editing tool to assemble the different parts of character motion to create novel and natural-looking motion. Herewith the variety of the database is enriched. In our system, users can assign the partial figure of a query motion which they want to synthesize. Our system then retrieves partial figures from large data sets similar to the assigned ones. Finally, we assemble the different parts of character motion. However, simply assembling partial figures may cause unrealistic or strange motions. To solve this problem and also keep the query motion style, we use the statistic properties between the query motion and pre-assembly motion. When assembling the retrieval partial figures and adjusting the variance according to the query motion, our system can retain the style and naturalness of the synthesized motion.
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author2 |
I-Chen Lin |
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I-Chen Lin Gwo-Hao Juang 江國豪 |
author |
Gwo-Hao Juang 江國豪 |
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Gwo-Hao Juang 江國豪 Partial Motion Query and Assembly for Character Animation |
author_sort |
Gwo-Hao Juang |
title |
Partial Motion Query and Assembly for Character Animation |
title_short |
Partial Motion Query and Assembly for Character Animation |
title_full |
Partial Motion Query and Assembly for Character Animation |
title_fullStr |
Partial Motion Query and Assembly for Character Animation |
title_full_unstemmed |
Partial Motion Query and Assembly for Character Animation |
title_sort |
partial motion query and assembly for character animation |
publishDate |
2007 |
url |
http://ndltd.ncl.edu.tw/handle/98625626723754643503 |
work_keys_str_mv |
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