A Ray Packet Acceleration Method for Ray Tracing

碩士 === 輔仁大學 === 資訊工程學系 === 96 === A fast and simple algorithm based on grids for ray tracing is introduced. Using serval ray packets to accelerate ray tracing algorithm. Primary rays hit the reference object and other rays test it. Reduce the times of testing intersection.are in more than one voxel...

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Bibliographic Details
Main Authors: Chen Yen Yu, 陳彥羽
Other Authors: 鄭進和
Format: Others
Language:zh-TW
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/46267297904531886460
Description
Summary:碩士 === 輔仁大學 === 資訊工程學系 === 96 === A fast and simple algorithm based on grids for ray tracing is introduced. Using serval ray packets to accelerate ray tracing algorithm. Primary rays hit the reference object and other rays test it. Reduce the times of testing intersection.are in more than one voxel are eliminated.