A Ray Packet Acceleration Method for Ray Tracing
碩士 === 輔仁大學 === 資訊工程學系 === 96 === A fast and simple algorithm based on grids for ray tracing is introduced. Using serval ray packets to accelerate ray tracing algorithm. Primary rays hit the reference object and other rays test it. Reduce the times of testing intersection.are in more than one voxel...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2007
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Online Access: | http://ndltd.ncl.edu.tw/handle/46267297904531886460 |
Summary: | 碩士 === 輔仁大學 === 資訊工程學系 === 96 === A fast and simple algorithm based on grids for ray tracing is introduced. Using serval ray packets to accelerate ray tracing algorithm. Primary rays hit the reference object and other rays test it. Reduce the times of testing intersection.are in more than one voxel are eliminated.
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