Virtual item trade in Massive Multiplayer Online Role Playing Game (MMORPG):A Case Study of Diablo Ⅱ.
碩士 === 國立中正大學 === 電訊傳播研究所 === 95 === none
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2007
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Online Access: | http://ndltd.ncl.edu.tw/handle/56206361602824601296 |