Effect of Textbook Attributes and e-Learning Platform on Learning Performance
碩士 === 淡江大學 === 企業管理學系碩士在職專班 === 94 === Observation of the industry of college textbook nowadays, the content of teaching is not confined to paper textbook, however, the digital learning provides simultaneous interaction of the e-learning platform and diversity choices of teaching; consequently, the...
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ndltd-TW-094TKU051210252016-05-30T04:21:20Z http://ndltd.ncl.edu.tw/handle/11820726918537385030 Effect of Textbook Attributes and e-Learning Platform on Learning Performance 數位學習環境中教科書屬性對學習績效之影響 Tsai-Chia Lee 李彩嘉 碩士 淡江大學 企業管理學系碩士在職專班 94 Observation of the industry of college textbook nowadays, the content of teaching is not confined to paper textbook, however, the digital learning provides simultaneous interaction of the e-learning platform and diversity choices of teaching; consequently, the publishers of college textbook have to compile the textbook toward multi-media to pursue the innovation. The purpose of this research is to study the impact on learning performance to textbook attributes, e-learning platform, motive of learning, and learning styles. Therefore, the learning obstacle of the learners can be overcome and produce the true value and right textbooks for learners. The range of this research was set on the courses of business management with assistance of e-learning platform, so the choice of people of this research was the students who took the courses of business management—to give the questionaire to them at convenience sampling. The sample size is 590. The percentage of receiving was 76.47%. Statistical analysis used principal component analysis, group analysis, regression analysis, and correlation analysis to analyze. The result of research showed the textbook attributes and publishing attribute had tremendous influence on the effect of learning. The solid attribute didn’t have much influence on learning effect, but the motive of learning did. Learning assistance, interactive learning and the motive of learning of e-learning platform had obvious influence on learning effect, moreover, the interactive learning and the motive of learning are highly related. It is the essential way of research in the future — can the content, visual and sound effect and interaction that the textbooks and the e-learning platform want to transmit satisfy the e-generation learners’ expectation and needs who grow up with both good visual and sound effect of on-line 3D games? Ti-Ching Pai 白滌清 2006 學位論文 ; thesis 111 zh-TW |
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碩士 === 淡江大學 === 企業管理學系碩士在職專班 === 94 === Observation of the industry of college textbook nowadays, the content of teaching is not confined to paper textbook, however, the digital learning provides simultaneous interaction of the e-learning platform and diversity choices of teaching; consequently, the publishers of college textbook have to compile the textbook toward multi-media to pursue the innovation.
The purpose of this research is to study the impact on learning performance to textbook attributes, e-learning platform, motive of learning, and learning styles. Therefore, the learning obstacle of the learners can be overcome and produce the true value and right textbooks for learners.
The range of this research was set on the courses of business management with assistance of e-learning platform, so the choice of people of this research was the students who took the courses of business management—to give the questionaire to them at convenience sampling. The sample size is 590. The percentage of receiving was 76.47%. Statistical analysis used principal component analysis, group analysis, regression analysis, and correlation analysis to analyze.
The result of research showed the textbook attributes and publishing attribute had tremendous influence on the effect of learning. The solid attribute didn’t have much influence on learning effect, but the motive of learning did. Learning assistance, interactive learning and the motive of learning of e-learning platform had obvious influence on learning effect, moreover, the interactive learning and the motive of learning are highly related.
It is the essential way of research in the future — can the content, visual and sound effect and interaction that the textbooks and the e-learning platform want to transmit satisfy the e-generation learners’ expectation and needs who grow up with both good visual and sound effect of on-line 3D games?
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Ti-Ching Pai |
author_facet |
Ti-Ching Pai Tsai-Chia Lee 李彩嘉 |
author |
Tsai-Chia Lee 李彩嘉 |
spellingShingle |
Tsai-Chia Lee 李彩嘉 Effect of Textbook Attributes and e-Learning Platform on Learning Performance |
author_sort |
Tsai-Chia Lee |
title |
Effect of Textbook Attributes and e-Learning Platform on Learning Performance |
title_short |
Effect of Textbook Attributes and e-Learning Platform on Learning Performance |
title_full |
Effect of Textbook Attributes and e-Learning Platform on Learning Performance |
title_fullStr |
Effect of Textbook Attributes and e-Learning Platform on Learning Performance |
title_full_unstemmed |
Effect of Textbook Attributes and e-Learning Platform on Learning Performance |
title_sort |
effect of textbook attributes and e-learning platform on learning performance |
publishDate |
2006 |
url |
http://ndltd.ncl.edu.tw/handle/11820726918537385030 |
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