Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator

碩士 === 國立彰化師範大學 === 機電工程學系 === 94 === The purpose of this research is to develop the input equipment of a Virtual Reality (VR) and vehicle dynamics based driving simulator. The VR environment and vehicle object are constructed by Superscape VRT. The vehicle dynamics equations are derived and program...

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Bibliographic Details
Main Authors: Frank Huang, 黃獻緯
Other Authors: Andy Huang
Format: Others
Language:zh-TW
Published: 2006
Online Access:http://ndltd.ncl.edu.tw/handle/68127140080769483429
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spelling ndltd-TW-094NCUE54890432015-12-16T04:39:04Z http://ndltd.ncl.edu.tw/handle/68127140080769483429 Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator 具車輛動態特性之虛擬實境駕駛模擬器輸入設備與韌體的開發 Frank Huang 黃獻緯 碩士 國立彰化師範大學 機電工程學系 94 The purpose of this research is to develop the input equipment of a Virtual Reality (VR) and vehicle dynamics based driving simulator. The VR environment and vehicle object are constructed by Superscape VRT. The vehicle dynamics equations are derived and programmed by MATLAB, transferred into C++ code by Visual MATCOM, compiled into Dynamic-Link Library (DLL) format and embedded in the VR system to be called by Superscape Control Language (SCL) to produce vehicle dynamic behaviors of the vehicle object in the VR environment. A Logitech WingMan Formula racing-car joystick is adopted as the input device. The joystick includes a steering wheel, pedals and gear-shifting buttons. The signals produced by the joystick are detected by a device driver built by Superscape Developers Kit (SDK) with the integrated development environment of Microsoft Visual C++. The device driver is also compiled into the DLL format to be called by SCL to input the kinematics parameters into the VR environment and maneuver the vehicle object. The constructed system can achieve the designed simulation functionality and will be further integrated with fuzzy control algorithm to form an automatic vehicle control system proposed in another thesis in the same laboratory. Andy Huang 黃榮文 2006 學位論文 ; thesis 87 zh-TW
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language zh-TW
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description 碩士 === 國立彰化師範大學 === 機電工程學系 === 94 === The purpose of this research is to develop the input equipment of a Virtual Reality (VR) and vehicle dynamics based driving simulator. The VR environment and vehicle object are constructed by Superscape VRT. The vehicle dynamics equations are derived and programmed by MATLAB, transferred into C++ code by Visual MATCOM, compiled into Dynamic-Link Library (DLL) format and embedded in the VR system to be called by Superscape Control Language (SCL) to produce vehicle dynamic behaviors of the vehicle object in the VR environment. A Logitech WingMan Formula racing-car joystick is adopted as the input device. The joystick includes a steering wheel, pedals and gear-shifting buttons. The signals produced by the joystick are detected by a device driver built by Superscape Developers Kit (SDK) with the integrated development environment of Microsoft Visual C++. The device driver is also compiled into the DLL format to be called by SCL to input the kinematics parameters into the VR environment and maneuver the vehicle object. The constructed system can achieve the designed simulation functionality and will be further integrated with fuzzy control algorithm to form an automatic vehicle control system proposed in another thesis in the same laboratory.
author2 Andy Huang
author_facet Andy Huang
Frank Huang
黃獻緯
author Frank Huang
黃獻緯
spellingShingle Frank Huang
黃獻緯
Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator
author_sort Frank Huang
title Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator
title_short Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator
title_full Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator
title_fullStr Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator
title_full_unstemmed Construction of Input Equipment and Firmware of Virtual Reality and Vehicle Dynamics Based Driving Simulator
title_sort construction of input equipment and firmware of virtual reality and vehicle dynamics based driving simulator
publishDate 2006
url http://ndltd.ncl.edu.tw/handle/68127140080769483429
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