A Study of Computer-based Mathematical Explorings

碩士 === 國立交通大學 === 理學院碩士在職專班網路學習學程 === 94 === Modern science and technology have been always playing a vital role in the reform of school education. In particular, the activities of mathematical exploring has been benefited from the learning environments supported by computer softwares together with...

Full description

Bibliographic Details
Main Authors: Cheng-Hua Tsai, 蔡政樺
Other Authors: Tayuan Huang
Format: Others
Language:zh-TW
Online Access:http://ndltd.ncl.edu.tw/handle/58858828502013098681
id ndltd-TW-094NCTU5726030
record_format oai_dc
spelling ndltd-TW-094NCTU57260302016-05-27T04:18:37Z http://ndltd.ncl.edu.tw/handle/58858828502013098681 A Study of Computer-based Mathematical Explorings 在電腦套裝軟體環境下經營數學探究之研究 Cheng-Hua Tsai 蔡政樺 碩士 國立交通大學 理學院碩士在職專班網路學習學程 94 Modern science and technology have been always playing a vital role in the reform of school education. In particular, the activities of mathematical exploring has been benefited from the learning environments supported by computer softwares together with nowadays web technology. Within these environments, students can retrieve necessary data efficiently, they can also conduct oriented study independently, followed by cooperative study and communication as well. The meaning and the feature of exploratory study together with its historical vein will be first recalled in Chapter 2. We explain the theoretical basis of computer-based mathematical exploring; we also point out that exploratory study of mathematics by using modern science and technology is characterized by the features of independency, exploration and practicality. Based on educational learning theory and the teaching module of "problem methodology", together with our teaching experience, a student oriented and problem centered illustrative example is proposed to demonstrate the processing of mathematical exploration. We show how to turn this style of training into student oriented programs of topic project and scientific research activity, so that students will successfully experience themselves the creative process of mathematical research. Taking advantage of the creative and dynamic learning environments provided by software including GSP and Cabri 3D, We will show in Chapters 3, 4 that students can be stimulated by imitating real situations, so that the students will obtain abundant information efficiently. Based on these observations, the students can make their own conjectures and then finally leads to their verifications. We hope that the students will be benefited from the performance of computer-based mathematical exploring together with computer-based problem solving, and lead finally to the appreciation of mathematics and its applications. Tayuan Huang 黃大原 學位論文 ; thesis 121 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 國立交通大學 === 理學院碩士在職專班網路學習學程 === 94 === Modern science and technology have been always playing a vital role in the reform of school education. In particular, the activities of mathematical exploring has been benefited from the learning environments supported by computer softwares together with nowadays web technology. Within these environments, students can retrieve necessary data efficiently, they can also conduct oriented study independently, followed by cooperative study and communication as well. The meaning and the feature of exploratory study together with its historical vein will be first recalled in Chapter 2. We explain the theoretical basis of computer-based mathematical exploring; we also point out that exploratory study of mathematics by using modern science and technology is characterized by the features of independency, exploration and practicality. Based on educational learning theory and the teaching module of "problem methodology", together with our teaching experience, a student oriented and problem centered illustrative example is proposed to demonstrate the processing of mathematical exploration. We show how to turn this style of training into student oriented programs of topic project and scientific research activity, so that students will successfully experience themselves the creative process of mathematical research. Taking advantage of the creative and dynamic learning environments provided by software including GSP and Cabri 3D, We will show in Chapters 3, 4 that students can be stimulated by imitating real situations, so that the students will obtain abundant information efficiently. Based on these observations, the students can make their own conjectures and then finally leads to their verifications. We hope that the students will be benefited from the performance of computer-based mathematical exploring together with computer-based problem solving, and lead finally to the appreciation of mathematics and its applications.
author2 Tayuan Huang
author_facet Tayuan Huang
Cheng-Hua Tsai
蔡政樺
author Cheng-Hua Tsai
蔡政樺
spellingShingle Cheng-Hua Tsai
蔡政樺
A Study of Computer-based Mathematical Explorings
author_sort Cheng-Hua Tsai
title A Study of Computer-based Mathematical Explorings
title_short A Study of Computer-based Mathematical Explorings
title_full A Study of Computer-based Mathematical Explorings
title_fullStr A Study of Computer-based Mathematical Explorings
title_full_unstemmed A Study of Computer-based Mathematical Explorings
title_sort study of computer-based mathematical explorings
url http://ndltd.ncl.edu.tw/handle/58858828502013098681
work_keys_str_mv AT chenghuatsai astudyofcomputerbasedmathematicalexplorings
AT càizhènghuà astudyofcomputerbasedmathematicalexplorings
AT chenghuatsai zàidiànnǎotàozhuāngruǎntǐhuánjìngxiàjīngyíngshùxuétànjiūzhīyánjiū
AT càizhènghuà zàidiànnǎotàozhuāngruǎntǐhuánjìngxiàjīngyíngshùxuétànjiūzhīyánjiū
AT chenghuatsai studyofcomputerbasedmathematicalexplorings
AT càizhènghuà studyofcomputerbasedmathematicalexplorings
_version_ 1718283573504507904