3D Object Point Structure Construction Using a Digital Camera
碩士 === 國立交通大學 === 資訊科學與工程研究所 === 94 === The current algorithms for recovering the scene structure and camera motion from an image stream require a set of well-tracked features. Such a set is in general not available in practical applications. Thus, there is a need for making the recovering structure...
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ndltd-TW-094NCTU53940712016-05-27T04:18:35Z http://ndltd.ncl.edu.tw/handle/60517210685522107467 3D Object Point Structure Construction Using a Digital Camera 利用數位相機建構三維物體點結構 Chnag-Hao Wu 吳昶澔 碩士 國立交通大學 資訊科學與工程研究所 94 The current algorithms for recovering the scene structure and camera motion from an image stream require a set of well-tracked features. Such a set is in general not available in practical applications. Thus, there is a need for making the recovering structure and motion algorithm deal effectively with missing features and data noise in the tracked features. We propose a new scheme combining the multi-view reconstruction method and the iterative reweighted least square method. This scheme is able to deal effectively with the missing features and noise in the individual features. Furthermore, the proposed scheme includes an auto-calibrated method for Euclidean reconstruction using the iterative absolute dual quadric framework. The robustness of the proposed scheme is tested on both the synthetic data and the real data. For the real data, the scheme is applied to the human head recognition and the dense reconstruction of human head geometry. Zen Chen 陳稔 2006 學位論文 ; thesis 31 zh-TW |
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碩士 === 國立交通大學 === 資訊科學與工程研究所 === 94 === The current algorithms for recovering the scene structure and camera motion from an image stream require a set of well-tracked features. Such a set is in general not available in practical applications. Thus, there is a need for making the recovering structure and motion algorithm deal effectively with missing features and data noise in the tracked features.
We propose a new scheme combining the multi-view reconstruction method and the iterative reweighted least square method. This scheme is able to deal effectively with the missing features and noise in the individual features. Furthermore, the proposed scheme includes an auto-calibrated method for Euclidean reconstruction using the iterative absolute dual quadric framework. The robustness of the proposed scheme is tested on both the synthetic data and the real data. For the real data, the scheme is applied to the human head recognition and the dense reconstruction of human head geometry.
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Zen Chen |
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Zen Chen Chnag-Hao Wu 吳昶澔 |
author |
Chnag-Hao Wu 吳昶澔 |
spellingShingle |
Chnag-Hao Wu 吳昶澔 3D Object Point Structure Construction Using a Digital Camera |
author_sort |
Chnag-Hao Wu |
title |
3D Object Point Structure Construction Using a Digital Camera |
title_short |
3D Object Point Structure Construction Using a Digital Camera |
title_full |
3D Object Point Structure Construction Using a Digital Camera |
title_fullStr |
3D Object Point Structure Construction Using a Digital Camera |
title_full_unstemmed |
3D Object Point Structure Construction Using a Digital Camera |
title_sort |
3d object point structure construction using a digital camera |
publishDate |
2006 |
url |
http://ndltd.ncl.edu.tw/handle/60517210685522107467 |
work_keys_str_mv |
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