NPR Stylization of 3D Character Animation Using Sketching and Stroke
碩士 === 國立成功大學 === 資訊工程學系碩博士班 === 93 === In this paper, we present a system that gives artists the ability to add ghost effect, speedline and stylized deformation to existing animation sequences in real time, withoutthe need to modify the 3D mesh geometry of the animation sequence. The artist can ad...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2005
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Online Access: | http://ndltd.ncl.edu.tw/handle/74640080729453129969 |
Summary: | 碩士 === 國立成功大學 === 資訊工程學系碩博士班 === 93 === In this paper, we present a system that gives artists the ability to add ghost effect, speedline and stylized deformation to existing animation sequences in real time, withoutthe need to modify the 3D mesh geometry of the animation sequence. The artist can add and control e��ects using a sketch-based interface, and see the stylized result in real time. With all e��ects and processing o2 oaded to programmable graphics hardware, the proposed system can be implemented with more e±ciency and °exibility.
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