CYCLE
碩士 === 國立臺北藝術大學 === 科技藝術研究所 === 92 === The main concept of “CYCLE” is about conflict and repeat in fate. It is a simple story presented by (3D) computer animation that returns to pure expression without fancy effects. The priority work in it is to control the temple for story telling and the perform...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2004
|
Online Access: | http://ndltd.ncl.edu.tw/handle/04679703453002369716 |
id |
ndltd-TW-092TNUA0509005 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-092TNUA05090052016-06-15T04:17:08Z http://ndltd.ncl.edu.tw/handle/04679703453002369716 CYCLE CYCLE Yuhung Liu 劉昱宏 碩士 國立臺北藝術大學 科技藝術研究所 92 The main concept of “CYCLE” is about conflict and repeat in fate. It is a simple story presented by (3D) computer animation that returns to pure expression without fancy effects. The priority work in it is to control the temple for story telling and the performance of characters’ figures. We attempt to combine organic style shape and mechanical texture for the best solution. We preserve the immediate human emotion by manual works and then modify with after effects software to accentuate quality. We believe latter part can redeem the incapability of ready-made animation software. In addition, the visual style is preferred to deep, obscure, strange and weird tone and manner in this film. The author encountered certain of difficulties in process for the first attempt on production with Maya software. In this essay, we share the creation work and what we had learned in problem-solving, including the script work, schedule controlling, design of scenes ,figure modeling, texturing, animation making ,rendering and so on. Of course the images adjusting, after effects production, information collecting, and documents managing are also involved for the procedure to finish an animation film. We hope it can provide a systemic experience for other creators for best procedure. Suchu Hsu 許素朱 2004 學位論文 ; thesis 79 zh-TW |
collection |
NDLTD |
language |
zh-TW |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 國立臺北藝術大學 === 科技藝術研究所 === 92 === The main concept of “CYCLE” is about conflict and repeat in fate. It is a simple story presented by (3D) computer animation that returns to pure expression without fancy effects. The priority work in it is to control the temple for story telling and the performance of characters’ figures. We attempt to combine organic style shape and mechanical texture for the best solution. We preserve the immediate human emotion by manual works and then modify with after effects software to accentuate quality. We believe latter part can redeem the incapability of ready-made animation software.
In addition, the visual style is preferred to deep, obscure, strange and weird tone and manner in this film.
The author encountered certain of difficulties in process for the first attempt on production with Maya software. In this essay, we share the creation work and what we had learned in problem-solving, including the script work, schedule controlling, design of scenes ,figure modeling, texturing, animation making ,rendering and so on. Of course the images adjusting, after effects production, information collecting, and documents managing are also involved for the procedure to finish an animation film. We hope it can provide a systemic experience for other creators for best procedure.
|
author2 |
Suchu Hsu |
author_facet |
Suchu Hsu Yuhung Liu 劉昱宏 |
author |
Yuhung Liu 劉昱宏 |
spellingShingle |
Yuhung Liu 劉昱宏 CYCLE |
author_sort |
Yuhung Liu |
title |
CYCLE |
title_short |
CYCLE |
title_full |
CYCLE |
title_fullStr |
CYCLE |
title_full_unstemmed |
CYCLE |
title_sort |
cycle |
publishDate |
2004 |
url |
http://ndltd.ncl.edu.tw/handle/04679703453002369716 |
work_keys_str_mv |
AT yuhungliu cycle AT liúyùhóng cycle |
_version_ |
1718305265433968640 |