Observation, Discovery and Creation: Simulation to apply My Computer Graphics Printing Works

碩士 === 臺北市立師範學院 === 視覺藝術研究所 === 92 === Abstract Keywords:teenager、simulation、popular culture、computer graphics Subject of this thesis is “Observation, Discovery and Creation”: Simulation apply to my computer graphics printing works, which is a thesis of personal narration integ...

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Bibliographic Details
Main Authors: Tu Jenq Haur, 涂政豪
Other Authors: Wu Jauq Perng
Format: Others
Language:zh-TW
Published: 2003
Online Access:http://ndltd.ncl.edu.tw/handle/87979612517097896478
Description
Summary:碩士 === 臺北市立師範學院 === 視覺藝術研究所 === 92 === Abstract Keywords:teenager、simulation、popular culture、computer graphics Subject of this thesis is “Observation, Discovery and Creation”: Simulation apply to my computer graphics printing works, which is a thesis of personal narration integrates works style, therefore, the writing emphasis is the personal painting creation instead of idealist philosophy research and discussion. Chapter 1 is the author’s painting creation motivation and research method. There are countless researches regarding various “teenagers fashion culture”, and the reason why caused so many issues is that “Teenager” is ambiguously and diversely defined that could not outline the explicit teenager’ image in the society. Moreover, fashion culture evolved unceasingly through the interaction with outer environment, and shock more variable phenomena. Concerning the research method, theory arrangement and creation practice are employed. Starts from the observation of teenagers’ living experiences in Taiwan society, and proceed to data analysis and discussion on published literature thesis, periodicals, books and network. Finally, analyze results and address personal creation. Chapter 2 is the systematic arrangement of theories that influenced the author, which consist of symptoms of postmodern Taiwan society, information and media society of postmodern society, fashion culture tendency and existing Taiwan painting creation style and content; furthermore, it also refer to relevant research on Taiwan teenagers, characteristics and tendency of teenagers’ psychology development, relevant factors that influence teenagers’ values, consumption behavior and fashion culture, current fashion phenomena of Taiwan teenagers, idols worship behavior and etc. Chapter 3 and Chapter 4 record the author’s creation practice, and is the focus of this thesis, which will cover the author’s entire creation, including creation philosophy, description of creation process, creation elements, composition and painting analysis and works analysis. Chapter 5 is the authors’ personal Retrospection and Prospection. Research Institute could be counted as Author’s restart on creation, and the unlimited future creation possibilities, which embraces hope and expectation.