Automatic Shapes Reconstruction and Texture Mapping for 3D Objects

碩士 === 國立臺灣大學 === 機械工程學研究所 === 92 === This thesis develops an integrated system for automatic shapes reconstruction and texture mapping of general 3D objects. First, several images of an object are taken from the digital camera, and silhouettes of object images are calculated by a general edge detec...

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Main Authors: Tzung-Kai Lai, 賴宗楷
Other Authors: Tien-Tung Chung
Format: Others
Language:zh-TW
Published: 2004
Online Access:http://ndltd.ncl.edu.tw/handle/89839129287374435369
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spelling ndltd-TW-092NTU054891182016-06-10T04:16:00Z http://ndltd.ncl.edu.tw/handle/89839129287374435369 Automatic Shapes Reconstruction and Texture Mapping for 3D Objects 三維物品外形重建與貼圖之自動化研究 Tzung-Kai Lai 賴宗楷 碩士 國立臺灣大學 機械工程學研究所 92 This thesis develops an integrated system for automatic shapes reconstruction and texture mapping of general 3D objects. First, several images of an object are taken from the digital camera, and silhouettes of object images are calculated by a general edge detection algorithm. Silhouettes of the object are used in establishing the solid model of the object by the volume intersection method. Then, the surfaces of the 3D object are generated from triangular meshes of the solid model. The AutoCAD software are used in generating the solid model and triangular meshes of the object. Finally, the texture mapping material, formed by combining color images of the object, are warped onto the triangular meshes to form the 3D color surface of the object model. The 3ds max software is used in the texture mapping operation. An integrated program written in Visual C++ language are developed for combining operations in finding silhouettes, generating solid models and triangular meshes, and mapping the texture material. The developed program is tested in establishing color surface models of general 3D objects, and good results are obtained. Tien-Tung Chung 鍾添東 2004 學位論文 ; thesis 87 zh-TW
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description 碩士 === 國立臺灣大學 === 機械工程學研究所 === 92 === This thesis develops an integrated system for automatic shapes reconstruction and texture mapping of general 3D objects. First, several images of an object are taken from the digital camera, and silhouettes of object images are calculated by a general edge detection algorithm. Silhouettes of the object are used in establishing the solid model of the object by the volume intersection method. Then, the surfaces of the 3D object are generated from triangular meshes of the solid model. The AutoCAD software are used in generating the solid model and triangular meshes of the object. Finally, the texture mapping material, formed by combining color images of the object, are warped onto the triangular meshes to form the 3D color surface of the object model. The 3ds max software is used in the texture mapping operation. An integrated program written in Visual C++ language are developed for combining operations in finding silhouettes, generating solid models and triangular meshes, and mapping the texture material. The developed program is tested in establishing color surface models of general 3D objects, and good results are obtained.
author2 Tien-Tung Chung
author_facet Tien-Tung Chung
Tzung-Kai Lai
賴宗楷
author Tzung-Kai Lai
賴宗楷
spellingShingle Tzung-Kai Lai
賴宗楷
Automatic Shapes Reconstruction and Texture Mapping for 3D Objects
author_sort Tzung-Kai Lai
title Automatic Shapes Reconstruction and Texture Mapping for 3D Objects
title_short Automatic Shapes Reconstruction and Texture Mapping for 3D Objects
title_full Automatic Shapes Reconstruction and Texture Mapping for 3D Objects
title_fullStr Automatic Shapes Reconstruction and Texture Mapping for 3D Objects
title_full_unstemmed Automatic Shapes Reconstruction and Texture Mapping for 3D Objects
title_sort automatic shapes reconstruction and texture mapping for 3d objects
publishDate 2004
url http://ndltd.ncl.edu.tw/handle/89839129287374435369
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