A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity

碩士 === 國立臺灣師範大學 === 工業科技教育研究所 === 92 === The main purpose of this study was to assess the positive influence of the instructional strategy of web-based games toward elementary school students’ technological creativity. The instructional strategy was combined web-based games with creative thinking in...

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Main Authors: Chien-Hsueh Wu, 伍建學
Other Authors: H. S. Hsiao
Format: Others
Language:zh-TW
Published: 2004
Online Access:http://ndltd.ncl.edu.tw/handle/67945137371320856720
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spelling ndltd-TW-092NTNU00360022015-10-13T13:27:19Z http://ndltd.ncl.edu.tw/handle/67945137371320856720 A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity 網路遊戲教學策略對國小學生科技創造力影響之研究 Chien-Hsueh Wu 伍建學 碩士 國立臺灣師範大學 工業科技教育研究所 92 The main purpose of this study was to assess the positive influence of the instructional strategy of web-based games toward elementary school students’ technological creativity. The instructional strategy was combined web-based games with creative thinking instruction. The results of this study were that using the instructional strategy was significant positive influence on originality, elaboration, total creative cognition, feature, function &mechanisms, material, and total creative skill parts of elementary school students’ technological creativity, and there was not significant differences in fluency, flexibility, creative thinking and sensitivity risk taking, curiosity, imagination, and challenge. H. S. Hsiao 蕭顯勝 2004 學位論文 ; thesis 0 zh-TW
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language zh-TW
format Others
sources NDLTD
description 碩士 === 國立臺灣師範大學 === 工業科技教育研究所 === 92 === The main purpose of this study was to assess the positive influence of the instructional strategy of web-based games toward elementary school students’ technological creativity. The instructional strategy was combined web-based games with creative thinking instruction. The results of this study were that using the instructional strategy was significant positive influence on originality, elaboration, total creative cognition, feature, function &mechanisms, material, and total creative skill parts of elementary school students’ technological creativity, and there was not significant differences in fluency, flexibility, creative thinking and sensitivity risk taking, curiosity, imagination, and challenge.
author2 H. S. Hsiao
author_facet H. S. Hsiao
Chien-Hsueh Wu
伍建學
author Chien-Hsueh Wu
伍建學
spellingShingle Chien-Hsueh Wu
伍建學
A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity
author_sort Chien-Hsueh Wu
title A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity
title_short A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity
title_full A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity
title_fullStr A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity
title_full_unstemmed A Study of The Influence of The Instructional Strategy of Web-based Games Toward Elementary School Students’ Technological Creativity
title_sort study of the influence of the instructional strategy of web-based games toward elementary school students’ technological creativity
publishDate 2004
url http://ndltd.ncl.edu.tw/handle/67945137371320856720
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