The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003

碩士 === 國立臺灣體育學院 === 體育研究所 === 92 === ABSTRACT   This research focused on the 2003 Three Nations Rugby Match, including six matches. Correlating the results to obtained scoring by different positions, different time period, different sections, different ways , different resources , and finally to dom...

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Main Authors: Shao-Wen Hwang, 黃少文
Other Authors: Rong-Jui Chao
Format: Others
Language:zh-TW
Published: 2004
Online Access:http://ndltd.ncl.edu.tw/handle/79728100362802769570
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spelling ndltd-TW-092NTCP55670122015-10-13T13:27:18Z http://ndltd.ncl.edu.tw/handle/79728100362802769570 The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003 2003年國際橄欖球比賽得分特徵之研究∼以澳洲、紐西蘭及南非之三國賽為例∼ Shao-Wen Hwang 黃少文 碩士 國立臺灣體育學院 體育研究所 92 ABSTRACT   This research focused on the 2003 Three Nations Rugby Match, including six matches. Correlating the results to obtained scoring by different positions, different time period, different sections, different ways , different resources , and finally to dominate the ball of different group before to get points. This research used “one-way ANOVA” and “α=.05” to operate. The results obtained as follows: 1.A notable difference was observed for scoring in different positions, the points which stand-off got were more than others. 2.About getting points at different time will not notable in the results of the games obviously. 3.Getting points on different sections was not notable . (Compared with Try, Conversion Goal, Penalty Goal, and Drop Goal to get points)It was easy for us to find out the times of try on the right, the middle, and the left, are fourteen, nine, and seven; nine try on the middle and eight successful conversion goals are not only superior to seven try on the right and four successful conversion goals but also fourteen try on the left and successful conversion goals; Additionally the successful penalty goals on the middle are more than the right and the left. 4.To compare with different ways to get points; the discrimination between try and drop goal was notable, and the differences among penalty goal ,conversion goal, and drop goal were also notable ;between penalty goal and try scoring was not notable . 5.About the resources of getting points was not notable . 6.After comparing , we find out within Ruck, Maul, Scrum, and Line Out those ways to dominate the ball were notable in the game, but among Mual, Scrum, and LineOut were not notable . Rong-Jui Chao 趙榮瑞 2004 學位論文 ; thesis 73 zh-TW
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language zh-TW
format Others
sources NDLTD
description 碩士 === 國立臺灣體育學院 === 體育研究所 === 92 === ABSTRACT   This research focused on the 2003 Three Nations Rugby Match, including six matches. Correlating the results to obtained scoring by different positions, different time period, different sections, different ways , different resources , and finally to dominate the ball of different group before to get points. This research used “one-way ANOVA” and “α=.05” to operate. The results obtained as follows: 1.A notable difference was observed for scoring in different positions, the points which stand-off got were more than others. 2.About getting points at different time will not notable in the results of the games obviously. 3.Getting points on different sections was not notable . (Compared with Try, Conversion Goal, Penalty Goal, and Drop Goal to get points)It was easy for us to find out the times of try on the right, the middle, and the left, are fourteen, nine, and seven; nine try on the middle and eight successful conversion goals are not only superior to seven try on the right and four successful conversion goals but also fourteen try on the left and successful conversion goals; Additionally the successful penalty goals on the middle are more than the right and the left. 4.To compare with different ways to get points; the discrimination between try and drop goal was notable, and the differences among penalty goal ,conversion goal, and drop goal were also notable ;between penalty goal and try scoring was not notable . 5.About the resources of getting points was not notable . 6.After comparing , we find out within Ruck, Maul, Scrum, and Line Out those ways to dominate the ball were notable in the game, but among Mual, Scrum, and LineOut were not notable .
author2 Rong-Jui Chao
author_facet Rong-Jui Chao
Shao-Wen Hwang
黃少文
author Shao-Wen Hwang
黃少文
spellingShingle Shao-Wen Hwang
黃少文
The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003
author_sort Shao-Wen Hwang
title The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003
title_short The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003
title_full The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003
title_fullStr The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003
title_full_unstemmed The Research Of Rugby Game Scoring Within Australia, New Zealand, and South Africa In 2003
title_sort research of rugby game scoring within australia, new zealand, and south africa in 2003
publishDate 2004
url http://ndltd.ncl.edu.tw/handle/79728100362802769570
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