Analysis of EIM Software Company's Merge and Acquisition by Using Dynamic Game Theory Model — A Case of SurfControl Plc.
碩士 === 國立屏東科技大學 === 企業管理系碩士班 === 92 === Abstract This study is using extensive game theory model to analysis M&A cases in EIM software companies. In this study, SurfControl has been selected as case study because it is the leading company in the market. SurfControl plays th...
Main Author: | |
---|---|
Other Authors: | |
Language: | zh-TW |
Published: |
2004
|
Online Access: | http://ndltd.ncl.edu.tw/handle/74613849416713301586 |
Summary: | 碩士 === 國立屏東科技大學 === 企業管理系碩士班 === 92 === Abstract
This study is using extensive game theory model to analysis M&A cases in EIM software companies. In this study, SurfControl has been selected as case study because it is the leading company in the market. SurfControl plays the role of buyer. CyberPatrol and EmU are the other two companies merged by SurfControl in different period of time under complete and incomplete information status.
By deduction of the games, this study shows every possible movements of decision in the game. Decisions of players were making under the condition of best equilibriums. In comparing game models deduction with empirical study by analysis its finance performance after merged, this study found that the best equilibrium for both players does not mean the best in the practical world.
|
---|