The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials
碩士 === 國立交通大學 === 理學院網路學習碩士在職專班 === 92 === To follow the progress of information technology, it is available and more convenient to proceeding learning and teaching by using computers. Thus, the demand of using computer to edit and compile teaching material by educators is also increased. Withi...
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ndltd-TW-092NCTU57260232015-10-13T13:04:42Z http://ndltd.ncl.edu.tw/handle/45881946647187226511 The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials 設計及實作一個轉換3D教材描述語言到VRML的轉譯器 Chung-Chih Tu 涂仲箎 碩士 國立交通大學 理學院網路學習碩士在職專班 92 To follow the progress of information technology, it is available and more convenient to proceeding learning and teaching by using computers. Thus, the demand of using computer to edit and compile teaching material by educators is also increased. Within the scope of expressing effect of related space and dimensional concept, 3D multi-media teaching material is better than 2D does. However, currently circulating multi-media teaching material compilation is focused to 2D’s, and professional 3D compiler software is not easier to be used for general educators. Thus, simple and convenient 3D multi-media teaching material compiler software is urgently needed to help general users to compile 3D teaching material. During the process of actual computer multi-media compilation, it is found that when dealing with duplications, using 3D teaching material compiler will become more convenient and effective if those duplications can be transferred to repeated pattern and provide a set of functions. 3D teaching material pattern compiler miniature form system, developed by the Software Engineering Application Laboratory of National Chiao-Tung University, is a set of integrated 2D and 3D compiled environment 3D teaching material compiler system. It is very convenient to produce 3D teaching material and provides 3D teaching material pattern functions. It allows teaching material compilers reuse compiled teaching material and makes compilation more efficient and convenient. Those compiled teaching material currently can be manifested on its own player but not on network. This research studied the convenience of 3D teaching material pattern and submitted designing and producing an adapter to solve problems of current 3D teaching material pattern compiler miniature form system not being presented on network. Meanwhile, it allows users easily developing 3D motion teaching material can be browsed through network even without knowing VRML language as well as compiled 3D teaching material can be circulated on network to let more 3D teaching material demanders to browse and access. Deng-Jyi Chen 陳登吉 2004 學位論文 ; thesis 68 zh-TW |
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碩士 === 國立交通大學 === 理學院網路學習碩士在職專班 === 92 === To follow the progress of information technology, it is available and more convenient to proceeding learning and teaching by using computers. Thus, the demand of using computer to edit and compile teaching material by educators is also increased.
Within the scope of expressing effect of related space and dimensional concept, 3D multi-media teaching material is better than 2D does. However, currently circulating multi-media teaching material compilation is focused to 2D’s, and professional 3D compiler software is not easier to be used for general educators. Thus, simple and convenient 3D multi-media teaching material compiler software is urgently needed to help general users to compile 3D teaching material.
During the process of actual computer multi-media compilation, it is found that when dealing with duplications, using 3D teaching material compiler will become more convenient and effective if those duplications can be transferred to repeated pattern and provide a set of functions.
3D teaching material pattern compiler miniature form system, developed by the Software Engineering Application Laboratory of National Chiao-Tung University, is a set of integrated 2D and 3D compiled environment 3D teaching material compiler system. It is very convenient to produce 3D teaching material and provides 3D teaching material pattern functions. It allows teaching material compilers reuse compiled teaching material and makes compilation more efficient and convenient. Those compiled teaching material currently can be manifested on its own player but not on network.
This research studied the convenience of 3D teaching material pattern and submitted designing and producing an adapter to solve problems of current 3D teaching material pattern compiler miniature form system not being presented on network. Meanwhile, it allows users easily developing 3D motion teaching material can be browsed through network even without knowing VRML language as well as compiled 3D teaching material can be circulated on network to let more 3D teaching material demanders to browse and access.
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author2 |
Deng-Jyi Chen |
author_facet |
Deng-Jyi Chen Chung-Chih Tu 涂仲箎 |
author |
Chung-Chih Tu 涂仲箎 |
spellingShingle |
Chung-Chih Tu 涂仲箎 The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials |
author_sort |
Chung-Chih Tu |
title |
The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials |
title_short |
The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials |
title_full |
The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials |
title_fullStr |
The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials |
title_full_unstemmed |
The Design and Implementation of a Script-to-VRML Translator for 3D Teaching Materials |
title_sort |
design and implementation of a script-to-vrml translator for 3d teaching materials |
publishDate |
2004 |
url |
http://ndltd.ncl.edu.tw/handle/45881946647187226511 |
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