Summary: | 碩士 === 國立交通大學 === 應用藝術研究所 === 92 === Abstract
In this thesis, the researcher utilize the personal-computer-based multimedia facility as a stage to present the research achievement of the Brain Research Center in the National Tsing Hua University. The brain science is one of the most important frontier researches in the world. The Fly Brain Neurogenomics project in the Brain Research Center plans to construct the whole neural network in fruit flies (Drosophila) into a 3D graphic model. The technique developed in this project will further be used to construct cellular maps for the rat brain and even the human brain. With the help of such knowledge, the neural network and the distribution of its gene expression in human brains, together with their relationships with the brain function, will be clarified.
The current production study represents a refreshing result out of works for popular science in Taiwan. Our purpose was to present the profoundly difficult research in brain science to the lay people through a multimedia film with an elating and aesthetic flavor. The biological 3D microscopic imaging technology developed in the Fly Brain Neurogenomics is not only in the frontier of scientific research globally but also provides a new vision in the artistic scientific graphs. There were some elements in my production study: (1) visual oriented content, (2) virtual reality technology for the 3D neural system in fly brains, (3) an interactive gene map on the internet and (4) elegant image design. It was hoped that through the lively but concise context in this film, a clear frame may be sketched so that popular science might be interpreted to the general public, as this piece of work expect to serve.
There were four sections in the program: introduction, the Brain Research Center in the Tsing Hua University, hunting for memory circuit and prospects. The production procedures included management, creative thinking, manuscript and production script writing. The content had gene interaction, music splicing, voice over, computer 2D/ 3D animation, movie/ photography making and television interviews. The most current achievement of the scientific research was also mentioned in the film. There were more detailed descriptions on the production of the film and multimedia elements at various stages in Chap. 3 and 4 of the thesis. The work constantly required modifications in the content and assessment for the anticipated effects. Finally, there were examination and reflection on some consequences that might have deviated from the expectation in this production study. The suggestions and advices will be use to improve the multimedia production as the expression of popular science in the future.
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