A Distributed Rendering System for 3-D Computer Animation
碩士 === 國立成功大學 === 資訊工程學系碩博士班 === 92 === Many scenes are constructed by 3-D objects in computer animation. The animation is composed of about 25 to 30 frames per second. We must transform 3-D scene to 2-D image on the screen according to the scenario for each frame. Many algorithms have developed t...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2004
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Online Access: | http://ndltd.ncl.edu.tw/handle/16511428721777447234 |