A Distributed Rendering System for 3-D Computer Animation

碩士 === 國立成功大學 === 資訊工程學系碩博士班 === 92 ===   Many scenes are constructed by 3-D objects in computer animation. The animation is composed of about 25 to 30 frames per second. We must transform 3-D scene to 2-D image on the screen according to the scenario for each frame. Many algorithms have developed t...

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Bibliographic Details
Main Authors: Chi-Chang Huang, 黃啟彰
Other Authors: Chih-Ping Chu
Format: Others
Language:zh-TW
Published: 2004
Online Access:http://ndltd.ncl.edu.tw/handle/16511428721777447234