Summary: | 碩士 === 國立屏東師範學院 === 數理教育研究所 === 91 === This research was conducted as a quasi-experimental design. Two classes of the sixth grade''s elementary school students were randomly assigned to an experimental group and a control group, which took an animation web-based learning and a classroom learning respectively. The purpose of this research was to compare the two instructional environments on students'' learning effects, learning attitudes, and learning retention in a graphic and geometry mathematical curriculum. Moreover, in order to further explore the experimental group students'' learning attitudes towards the animation web-based instruction method, the interview to the chosen students, which were categorized as low, middle, and high levels, was conducted as well.
According to the analysis form the experiment, the study reached the following conclusions︰
1. There was no significant difference on student''s learning
attitudes between the two groups.
2. There was no significant difference on student'' learning
effects between the two groups.
3. There was no significant difference on the math
postpone test between the two groups.
4. There was no significant difference between the posttest
and the postpone test between the two groups. This result
shows that the two groups students can keep the learning
effects.
5. For the low level group, students with the animation
web-based instruction had better mathematic achievements
than students with the traditional instruction.
6. The results from the interview showed that the
experimental group students were in favor of Animation
Web-Based Instruction. The method could make them happy
to learn and reinforce their learning motives.
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