Real Time Planning for Humanoid Lower Body Motion
碩士 === 國立政治大學 === 資訊科學學系 === 91 === Simulating human motion has been an important and challenging topic in computer graphics for many years, especially after the booming of virtual environment applications such as on-line games. Although there has been much research on this topic, most previous syst...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2003
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Online Access: | http://ndltd.ncl.edu.tw/handle/43106469523434026279 |
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