Real Time Planning for Humanoid Lower Body Motion

碩士 === 國立政治大學 === 資訊科學學系 === 91 === Simulating human motion has been an important and challenging topic in computer graphics for many years, especially after the booming of virtual environment applications such as on-line games. Although there has been much research on this topic, most previous syst...

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Bibliographic Details
Main Authors: Pei-Feng Chen, 陳培鋒
Other Authors: Tsai-Yen Li
Format: Others
Language:zh-TW
Published: 2003
Online Access:http://ndltd.ncl.edu.tw/handle/43106469523434026279

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