The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method

碩士 === 國立暨南國際大學 === 資訊工程學系 === 90 === In our paper, we propose an enhanced 2-pass Ray Tracing method based on the 3D voxel matrices architecture and a hierarchical spatial division method to model and synthesize the images of gemstones with many different optical characteristics under dif...

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Main Authors: Tsung-Chih Tsai, 蔡宗志
Other Authors: Lieu-Hen Chen
Format: Others
Language:zh-TW
Published: 2002
Online Access:http://ndltd.ncl.edu.tw/handle/14114027769639578560
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spelling ndltd-TW-090NCNU03920132016-06-27T16:08:58Z http://ndltd.ncl.edu.tw/handle/14114027769639578560 The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method 建構在以階層式空間分割手法上的平行計算式光線追蹤程式之實作 Tsung-Chih Tsai 蔡宗志 碩士 國立暨南國際大學 資訊工程學系 90 In our paper, we propose an enhanced 2-pass Ray Tracing method based on the 3D voxel matrices architecture and a hierarchical spatial division method to model and synthesize the images of gemstones with many different optical characteristics under different illumination conditions. The optical characteristics include the brilliance, luster, fire, Birefringence, asterism, and so on. We use the 3D voxel matrices architecture to store the tracks of light in the scene regardless of the attributes of surfaces instead of 2D illumination map that is pre-calculated texture for diffuse surfaces only. Besides, Implementing Ray Tracing needs lots of computing resources and memorial capacity. Thus, the hierarchical spatial division method is created to offer us a parallel and distributed environment. It helps us improve the system performance and the image quality. The prototype of our 3D visualization system of gemstones, 3D Gemstone Viewer, which is useful for jewelry industry, is also introduced in this paper. Lieu-Hen Chen 陳履恆 2002 學位論文 ; thesis 63 zh-TW
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language zh-TW
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description 碩士 === 國立暨南國際大學 === 資訊工程學系 === 90 === In our paper, we propose an enhanced 2-pass Ray Tracing method based on the 3D voxel matrices architecture and a hierarchical spatial division method to model and synthesize the images of gemstones with many different optical characteristics under different illumination conditions. The optical characteristics include the brilliance, luster, fire, Birefringence, asterism, and so on. We use the 3D voxel matrices architecture to store the tracks of light in the scene regardless of the attributes of surfaces instead of 2D illumination map that is pre-calculated texture for diffuse surfaces only. Besides, Implementing Ray Tracing needs lots of computing resources and memorial capacity. Thus, the hierarchical spatial division method is created to offer us a parallel and distributed environment. It helps us improve the system performance and the image quality. The prototype of our 3D visualization system of gemstones, 3D Gemstone Viewer, which is useful for jewelry industry, is also introduced in this paper.
author2 Lieu-Hen Chen
author_facet Lieu-Hen Chen
Tsung-Chih Tsai
蔡宗志
author Tsung-Chih Tsai
蔡宗志
spellingShingle Tsung-Chih Tsai
蔡宗志
The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method
author_sort Tsung-Chih Tsai
title The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method
title_short The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method
title_full The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method
title_fullStr The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method
title_full_unstemmed The Implementation of a Parallel Computing Ray Tracer Based on a Hierarchical Spatial Division Method
title_sort implementation of a parallel computing ray tracer based on a hierarchical spatial division method
publishDate 2002
url http://ndltd.ncl.edu.tw/handle/14114027769639578560
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