Building Group Motion for Computer Animation
碩士 === 國立中正大學 === 通訊工程研究所 === 90 === In 3D computer animation, we often need many characters to build a grand scene. It is difficult to find many people for motion capturing. If we can capture single person and use it to develop many other motion data, it would be much more efficient in production....
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2002
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Online Access: | http://ndltd.ncl.edu.tw/handle/69488845913177429819 |