The Critical Success Factor On Commercialize Virtual Community

碩士 === 朝陽科技大學 === 企業管理系碩士班 === 89 === It’s a society of marketing orientation in the customer-focused era, so entrepreneur has to pay more- attention to CRM (Customer Relationship Management). How to deal with dynamics needs of customers and how to meet and satisfy their requirement would be the cri...

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Main Authors: Chang-Chih Wei, 魏彰志
Other Authors: Kuo-Qin Yan
Format: Others
Language:zh-TW
Published: 2000
Online Access:http://ndltd.ncl.edu.tw/handle/11653356255812384839
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spelling ndltd-TW-089CYUT51210012015-10-13T15:01:28Z http://ndltd.ncl.edu.tw/handle/11653356255812384839 The Critical Success Factor On Commercialize Virtual Community 虛擬社群商業化關鍵因素研究 Chang-Chih Wei 魏彰志 碩士 朝陽科技大學 企業管理系碩士班 89 It’s a society of marketing orientation in the customer-focused era, so entrepreneur has to pay more- attention to CRM (Customer Relationship Management). How to deal with dynamics needs of customers and how to meet and satisfy their requirement would be the critical issue to take advantage from business opportunities. The way would be effective not only in reality but also in virtual space. According to Armstrong , solution to the predicament of E-commerce is to establish virtual community in the network. Virtual community brings more efficiency and value during development of E-commence because it stimulates incentive of purchasing and it benefits both trading sides through business transaction in the network. This study probe into the KSF of commercializing of virtual community from the aspect of general manager in e-business company to look for relations between dynamic loop and reward through utilizing the structure of dynamic loop from Armstrong & Hagel. The results of this study can be summarized as below , The KSF to attract member joining virtual community is to establish member-centered virtual community which means to provide communication tool, to understand and interest your loyal member; to create variety emotional feeling, to offer environment making friends technologically, to furnish variety advertisement; and supply services of searching and agency. Revenue would be grow as the member increase, general manager should keep an eye on providing communication tool、smooth browser process and artistic design to attract member to register; offering personal web space and joining virtual community; understanding and caring about your member; furnishing variety advertisement; establishing virtual currency and supplying services of searching and agency. Kuo-Qin Yan 嚴國慶 2000 學位論文 ; thesis 63 zh-TW
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language zh-TW
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description 碩士 === 朝陽科技大學 === 企業管理系碩士班 === 89 === It’s a society of marketing orientation in the customer-focused era, so entrepreneur has to pay more- attention to CRM (Customer Relationship Management). How to deal with dynamics needs of customers and how to meet and satisfy their requirement would be the critical issue to take advantage from business opportunities. The way would be effective not only in reality but also in virtual space. According to Armstrong , solution to the predicament of E-commerce is to establish virtual community in the network. Virtual community brings more efficiency and value during development of E-commence because it stimulates incentive of purchasing and it benefits both trading sides through business transaction in the network. This study probe into the KSF of commercializing of virtual community from the aspect of general manager in e-business company to look for relations between dynamic loop and reward through utilizing the structure of dynamic loop from Armstrong & Hagel. The results of this study can be summarized as below , The KSF to attract member joining virtual community is to establish member-centered virtual community which means to provide communication tool, to understand and interest your loyal member; to create variety emotional feeling, to offer environment making friends technologically, to furnish variety advertisement; and supply services of searching and agency. Revenue would be grow as the member increase, general manager should keep an eye on providing communication tool、smooth browser process and artistic design to attract member to register; offering personal web space and joining virtual community; understanding and caring about your member; furnishing variety advertisement; establishing virtual currency and supplying services of searching and agency.
author2 Kuo-Qin Yan
author_facet Kuo-Qin Yan
Chang-Chih Wei
魏彰志
author Chang-Chih Wei
魏彰志
spellingShingle Chang-Chih Wei
魏彰志
The Critical Success Factor On Commercialize Virtual Community
author_sort Chang-Chih Wei
title The Critical Success Factor On Commercialize Virtual Community
title_short The Critical Success Factor On Commercialize Virtual Community
title_full The Critical Success Factor On Commercialize Virtual Community
title_fullStr The Critical Success Factor On Commercialize Virtual Community
title_full_unstemmed The Critical Success Factor On Commercialize Virtual Community
title_sort critical success factor on commercialize virtual community
publishDate 2000
url http://ndltd.ncl.edu.tw/handle/11653356255812384839
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