A Study on Visual Art Using Stereography

碩士 === 中國文化大學 === 藝術研究所 === 88 === Abstract School: The Graduate Institute of Fine Arts of Chinese Culture University. Graduation time: June.2000, master degree in the 2nd term of 1999. Thesis theme: A Study on Visual Art Using Stereography. Thesis Advisor...

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Bibliographic Details
Main Authors: People Chang, 張丕白
Other Authors: Sheu Kuen-Cherng
Format: Others
Language:zh-TW
Published: 2000
Online Access:http://ndltd.ncl.edu.tw/handle/82433933681212064758
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Summary:碩士 === 中國文化大學 === 藝術研究所 === 88 === Abstract School: The Graduate Institute of Fine Arts of Chinese Culture University. Graduation time: June.2000, master degree in the 2nd term of 1999. Thesis theme: A Study on Visual Art Using Stereography. Thesis Advisor: Doctor Sheu Kuen-Cherng Doctor Lo Rong-Chin Graduate student: Chang People Thesis summary: Owing to the reason that human beings exist in a three dimensional space, the world which people see is not a flat picture composed by length and width, but a space with depth―the third dimension beside width and length. However, most works such as picture, photography, computer image, and so on, are showed in two-dimensional geometry because of the limitation of technology and material. Therefore, a lot of information related to the description of depth is missing. Fortunately, through the interaction of human eyes and brains the plane geometry works can be perceived and transformed into three dimensional objects. This explains why most art works and visual arts are still presented on two dimensions. To create a more grateful and joyful visual environment for art appreciation audience, two dimensional presentation of visual art has to be improved because pursuing continuous enhancement has always been human desire. With the integration of traditional advantage and contemporary technology, most art works can reveal a three dimensional visual aesthetic feeling. The thesis is aimed to adopt the stereography presentation in fine art, movie, television, computer image and mass media, etc, in order to create a three dimensional visual art.