Real-Time and Continuous Terrain Rendering With View-Dependent LOD Preserving

碩士 === 國立交通大學 === 資訊工程系 === 88 === Abstract Real-time and smooth rendering of a large-scale terrain data has been a challenging problem. In this paper, we propose a geometrically continuous view-dependent level-of-detail (LOD) modeling aiming to speed up the generation of terrain mesh and...

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Bibliographic Details
Main Authors: Ming-Fan Ueng, 翁明昉
Other Authors: Jung-Hong Chuang
Format: Others
Language:zh-TW
Published: 2000
Online Access:http://ndltd.ncl.edu.tw/handle/13238505845284907798