Real-Time and Continuous Terrain Rendering With View-Dependent LOD Preserving
碩士 === 國立交通大學 === 資訊工程系 === 88 === Abstract Real-time and smooth rendering of a large-scale terrain data has been a challenging problem. In this paper, we propose a geometrically continuous view-dependent level-of-detail (LOD) modeling aiming to speed up the generation of terrain mesh and...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2000
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Online Access: | http://ndltd.ncl.edu.tw/handle/13238505845284907798 |